To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *42925 (-10)
  Re: New primitives?
 
(...) I wasn't aware of the tang primitive, and I had forgotten about the chrd primitive. Going from the chrd primitive to the proposed truncated disc requires the addition of one triangle, and the total number of triangles after adding that one is (...) (17 years ago, 30-Mar-08, to lugnet.cad, FTX)
 
  Re: New primitives?
 
(...) There are already circle chord and tangent primitives on the parts tracker. You would just need to add a couple of triangles to get the ones you're proposing. See: (2 URLs) (17 years ago, 30-Mar-08, to lugnet.cad, FTX)
 
  Re: Is anyone working on 32745?
 
(...) I have send my first efforts already by email. cu mikeheide (17 years ago, 30-Mar-08, to lugnet.cad.dat.parts)
 
  Re: LPub 4 Status
 
(...) OK, now that's just plain weird. Glad to hear it's fixed, though. --Travis (17 years ago, 29-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub 4 Status
 
(...) If you used my code as an example for Core GL setup, then the error was due to a bug in my code. If not, put the following in your CGLPixelFormatAttribute array, and it should work even via ssh: CGLPixelFormatAttribute attrs = (...) (17 years ago, 29-Mar-08, to lugnet.cad.dev, FTX)
 
  Re: LPub 4 Status
 
(...) problem fixed. extern void qt_mac_set_native_me...bar(bool); qt_mac_set_native_me...bar(true); Kevin (17 years ago, 29-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: Is anyone working on 32745?
 
(...) Cool. We might actually get this very difficult part done. It may take a while but I'll try to get the inside bit mostly complete (easier than the outside). Then we can split the work into the harder bits... Tim PS. We should probaly shift to (...) (17 years ago, 28-Mar-08, to lugnet.cad.dat.parts)
 
  Re: Is anyone working on 32745?
 
(...) I have never done in this way, but it sounds good. I think first step should be a mokup for the overall dimensions and the connection (axle hole etc) points. The fine tuning (ribs in frontside etc) should then be divided into areas for you and (...) (17 years ago, 28-Mar-08, to lugnet.cad.dat.parts)
 
  Re: LPub 4 Status
 
(...) I'm guessing it's related, but there's presumably something you did that QT Designer doesn't do, or vice versa. Obviously QT is designed so that apps can be written completely without using QT Designer. One thing you might do is create a (...) (17 years ago, 28-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub 4 Status
 
(...) Hmmm..... one major difference is that I didn't use the designer for any of my GUI. I wonder if that is why things are different. Kevin (17 years ago, 28-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR