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  James Jessiman's Unofficial LEGO® Pages - The Original???
 
hi folks, tell me that I'm not dreaming: (URL) some of the oldtimers please confirm that they authentic? w. (17 years ago, 13-Jul-07, to lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: 3D Transformations Architecture Question
 
(...) Roland, Actually the errors wouldn't be a problem. I wasn't thinking of performing transformations on already-transformed data. I was thinking of performing transformations on the original vertex data, then storing that (as a separate set of (...) (17 years ago, 13-Jul-07, to lugnet.cad)
 
  Re: 3D Transformations Architecture Question
 
(...) Thanks Travis, that's *exactly* the info I was looking for. I think I'm going to go ahead and store each object's matrix, as well as the camera and projection matrices, updating any of them only when adjustments are made to the appropriate (...) (17 years ago, 13-Jul-07, to lugnet.cad, FTX)
 
  Re: Search path question
 
(...) Hi Roland, Thanks for the input. Has anyone else implemented the mechanism the way Roland has? Kevin (17 years ago, 13-Jul-07, to lugnet.cad.dev)
 
  Re: 3D Transformations Architecture Question
 
(...) Well thanks for spoiling my day :) I tried orions file and discovered a design flow in my new LD4DStudio renderer. It looks like this: (URL) seems Orion uses the rotation matrix to mirror some parts, this totally F-ups my normals :( And there (...) (17 years ago, 13-Jul-07, to lugnet.cad)


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