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 CAD / *41565 (-5)
  Re: Inverse matrix?
 
(...) There really is no easy way to do it. Feel free to look at TCVector::invertMatrix in the LDView code if you want to see code that does it on a 4x4 matrix. To convert a 3x3 matrix into a 4x4 matrix, put the 3x3 in the top left, put a 1 in the (...) (18 years ago, 7-Apr-07, to lugnet.cad.ray, lugnet.cad)
 
  NEW VERSION! Re: Conversion file for ldraw to ldd
 
(...) Mike Gallagher has very kindly uploaded his improved version of ldraw.xml to (URL) I recommend using it. Tim (18 years ago, 7-Apr-07, to lugnet.cad.ldd)
 
  Re: Conversion file for ldraw to ldd
 
(...) I will do that. Thanks for all the help and the ldraw.xml file. I loaded mine as it is today. I have a bunch more I need to do and I should have those done by Tuesday or so. I made this version 1.01a for starters and will keep most up to date (...) (18 years ago, 7-Apr-07, to lugnet.cad.ldd)
 
  Re: how does a line ends?
 
(...) That was quick! Thanks for taking the time to indulge me... (...) It is interesting that it was that much time difference. Are these the total load times, or just profiling of the time spent inside the fgets() routines? I see one or two things (...) (18 years ago, 7-Apr-07, to lugnet.cad, FTX)
 
  Re: Conversion file for ldraw to ldd
 
--snip-- (...) Hi Mike, It's my understanding [1] that we're allowed to post our own Ldraw.xml files so perhaps you could upload yours to Brickshelf. That way people can be sure that they've got the fixes right and the XML file can grow with fixes (...) (18 years ago, 7-Apr-07, to lugnet.cad.ldd)


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