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  Re: Bricksmith tips and techniques
 
(...) Yes, and I'm finally publishing another that goes into more detail today if my publishing scripts would only work... James (18 years ago, 21-Feb-07, to lugnet.cad.dev.mac, lugnet.cad)
 
  Reminder: 2007 Steering Committee Nominations closing in a week
 
Hi folks, As outlined here: (URL) will close in a week, at 11:59 PM GMT on 28 February 2007 and elections will start the 1st of March. Only those candidates that have been nominated, seconded, and have accepted as outlined, will be eligible for (...) (18 years ago, 21-Feb-07, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce)
 
  4 New Blacktron (I), 4 M-Tron and 2 Futuron/Classic Space MOCs
 
Hi, I've uploaded some new MOCs to my website: (URL) (I): - Starfighter I intended to create a triangular vessel, and ended up with this mixture of a Stealth Fighter and the Eurofighter. - Blacktron Gripper Glider I wanted to try a curved nose, (...) (18 years ago, 21-Feb-07, to lugnet.announce.moc, lugnet.cad.dat.models, lugnet.space)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) Hi, Travis. I've (URL) LDView 3.2> with Qt 4.2.2 using your updated code. I thought I'd share my leads on the remaining kinks before proceeding. First, how I got it to compile: I expanded libtool to /usr/bin/libtool at line 13 of Makefile.inc (...) (18 years ago, 21-Feb-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Bricksmith tips and techniques
 
(...) Wow, you need an upgrade almost as bad as I do. I'm still using a PC with Windows 95 on it. Here's another set of axis that've been around for a while now. They're not as big, but they're labeled so you don't have to remember which color is (...) (18 years ago, 21-Feb-07, to lugnet.cad.dev.mac, lugnet.cad)
 
  Re: Bricksmith tips and techniques
 
Jim DeVona wrote: [...] Bricksmith doesn't display coordinate axes. However, (...) [...]> (...) Hey, That's cool. I still am using the same old computer, so LDGLite is the LDRAWing tool of choice for me, but never the less, that is a cool trick. (...) (18 years ago, 21-Feb-07, to lugnet.cad.dev.mac, lugnet.cad)
 
  Re: Accountability of "Key Positions" - updated version
 
(...) to get pedantic (likewise not via SteerCo) I think this may be better (change is in bold or square brackets) Section 6.09: Removal of Key Positions Key Positions are accountable to the Steering Committee and might be removed if someone fails (...) (18 years ago, 20-Feb-07, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Accountability of "Key Positions" - updated version
 
Many thx for your input! Find below a revised version of the motion. Please note this has not gone through the SteerCo and is proposed solely by me in an attempt to move on from this issue as quickly as possible. w. ---...--- Beginning of motion (...) (18 years ago, 20-Feb-07, to lugnet.cad.dev.org.ldraw)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) I took a look at the QChar docs in both QT 3 and QT 4, and updated the failing line of code to call the unicode() function on the QChar object. This builds fine in QT 3, and should also build fine in QT 4. I haven't had a chance yet to see if (...) (18 years ago, 20-Feb-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) On my MacBook, wchart is a 4-byte type. I'm not sure about the QChar definition. I've found a class definition in /src/corelib/tools/q...ar.h/.cpp, but my C++ is weak so on first glance I'm not sure how to interpret its type compatibility. (...) (18 years ago, 20-Feb-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView Ortho View?
 
(...) Ah, good to know. Thanks Travis, I'll give it a shot. (18 years ago, 20-Feb-07, to lugnet.cad)
 
  Re: LDView Ortho View?
 
If you set the viewing angle in LDView to 0.1, you'll get something that very closely approximates a true Ortho View. True Ortho is on the list of future features, but I just haven't gotten around to implementing it. --Travis (18 years ago, 20-Feb-07, to lugnet.cad)
 
  LDView Ortho View?
 
Just wanted to drop a request for an orthogonal view in an LDView future release. Unless I'm missing something, it appears all of its views are perspective, which isn't ideal for instruction creation. I like the LDView render better than LDGLite, (...) (18 years ago, 20-Feb-07, to lugnet.cad)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) I have to wonder what QChar is defined as in QT4. In QT3, it's just an integer type, as far as I can tell. The wchar_t type is just an integer type (4-byte integer in Linux, 2-byte integer in Windows, not sure about OSX). I suspect this error (...) (18 years ago, 20-Feb-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Accountability of "Key Positions": Call for Public Discussion and Consensus
 
While it's implied in the current text, I think you should make it expicit that "firing" someone requires 3 of the 5 SteerCo members to vote in favor of "firing" that person. --Travis (18 years ago, 19-Feb-07, to lugnet.cad.dev.org.ldraw)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) It turns out I was wrong about the above. The back-ported QT 3.3 that Peter tracked down was the Windows version. The QT 3.3.7 that I'm using for Mac OSX is the official free version from Trolltech. (Peter compiled the QT version of LDView (...) (18 years ago, 19-Feb-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Accountability of "Key Positions": Call for Public Discussion and Consensus
 
(...) Hi Willy, I agree with these additions. Just some minor changes: 6.08: "about appointments of new ones" -> "about new appointments" 6.10: "otherwise unable to fulfill" -> "otherwise unable to fulfill his or her duties" (repetetive but I think (...) (18 years ago, 19-Feb-07, to lugnet.cad.dev.org.ldraw)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) Wow! That's great news. Indeed, I wasn't aware that an up-to-date Mac version was in the works. (...) Making it universal with no dependencies is great - that will make it easily accessible to a lot more people than if prerequisites like Boost (...) (18 years ago, 19-Feb-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Minifig Chain renders incorrect using LPub
 
(...) Jaco, This looks like a problem with the renderer, not LPub specifically. Does it look correct in MLCad? Does it look correct when rendered by the renderer without using LPUb? It looks to me like the LDraw part that represents the minifig (...) (18 years ago, 19-Feb-07, to lugnet.cad)
 
  Re: LDView 3.1 on Mac OS X!
 
It looks similar to Jim's (with a different model), but here's a screenshot: (URL) It appears that we compiled with different versions of QT; Jim's border around the graphics area is different, as is the toolbar area. I didn't mention it in my (...) (18 years ago, 19-Feb-07, to lugnet.cad.dev.mac, FTX)


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