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 CAD / *40075 (-5)
  Re: Old Dithered Colors
 
I still believe that a program must not support the dithering as such. In principle we could create a new color by mixing the two colors together. The reason I'm asking is, that without mixing I could make the rendering engine a bit faster, and also (...) (18 years ago, 12-Jul-06, to lugnet.cad)
 
  Re: Old Dithered Colors
 
(...) Awesome! (...) The underlying assumption that any 'undefined' color code between 256 and 511 should be rendered as a dithered color is still valid. Dithering is a 'default' behavior, and should be used if no other definition exists for a (...) (18 years ago, 12-Jul-06, to lugnet.cad)
 
  Old Dithered Colors
 
Hi, I've found a litte spare time to work on MLCad again. The first thing I wanted to do is to implement reading the ldconfig.ldr file. With the color meta commands to read I realised that there is a little mismatch with what MLCad internally (...) (18 years ago, 12-Jul-06, to lugnet.cad)
 
  Re: Seeking Lugnet community help for a freeware computer game
 
(...) What it also means is that if you need to tweak something and re-render, you cant kick of LPub and then leave it rendering with little interaction. Being able to save LPub settings is very handy here... (...) Yes, the lack of undo is a bit (...) (18 years ago, 12-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
 
  Re: Comment for Admin flag on Parts Tracker
 
(...) This has been discussed before, at least between Chris and I. Basically, checking the box would generate an email to us admins, and we'd address the issue from there. But I think it would be better to have a checkbox which is wholly separate (...) (18 years ago, 12-Jul-06, to lugnet.cad.dev.org.ldraw, lugnet.cad.dat.parts)


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