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 CAD / *38980 (-5)
  Re: Exporting Minifig to Maya - edgy model
 
(...) Sorry for the smartypants non-answer, but you'd probably find it easier going to just model the minifg in Maya to begin with. I think someone even had a tutorial on how to do this somewhere, though I can't remember the link offhand. Maybe it (...) (19 years ago, 30-Nov-05, to lugnet.cad.mlcad)
 
  New Part: 41530 Propellor 8 Blade 5 Diameter  [DAT]
 
This is a cool little part that can work as an escape wheel for a clock. I wanted a dat file for it, but nobody seems to have made one, so I made my own. This is my first try at making a dat part, so please let me know if I made some mistakes. (...) (19 years ago, 29-Nov-05, to lugnet.cad.dat.parts, FTX)
 
  Re: Exporting Minifig to Maya - edgy model
 
(...) It's certainly theoretically possible to convert much of the geometry with high polygon counts. LDraw primitives are such that a smart converter can use aribtrary complexity for cylinders, spheres, tori, etc. Having said that, it doesn't sound (...) (19 years ago, 29-Nov-05, to lugnet.cad.mlcad)
 
  Exporting Minifig to Maya - edgy model
 
Hey, I've been stuck with this problem for a while, so now I've come here for a discussion. It's quite simple actually, but I must say that I'm fairly new in the 3d world so I might have missed something crucial here. 1. I've made a simple minifig (...) (19 years ago, 29-Nov-05, to lugnet.cad.mlcad)
 
  Re: LDraw.org MOTM/SOTM Relaunch
 
(...) Yep, looks good. I did notice that the January 2000 MOTM entry has a broken link for its actual image while browsing, but all the others I looked at worked fine. --Travis (19 years ago, 29-Nov-05, to lugnet.cad.dev.org.ldraw)


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