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 CAD / *38925 (-10)
  MOC: Notre Dame, Paris
 
Hello All: This is my first post to the newsgroups. I wasn't sure if I was allowed to cross-post to other groups; let me know if that is discouraged. I've started working on a minifig-scale model of the Notre Dame cathedral in Paris. I've got a (...) (19 years ago, 14-Nov-05, to lugnet.announce.moc, lugnet.build.arch, lugnet.cad.dat.models)
 
  Re: My latest Ldraw Work -- 588 Police Headquarters
 
Starrfoxx schrieb: (...) I bought this set some weeks ago and have uploades these files already to the parts tracker. So my model of this set is ready. mikeheide (19 years ago, 12-Nov-05, to lugnet.cad)
 
  Re: Tweening (and some Backwards Engineering)
 
(...) Hi Tore, Finding the angles is quite complicated and depends on the choice of how you express the angles. The main way of expressing an angle are Euler angles ((URL) however there is another way to express angles which is slightly more (...) (19 years ago, 12-Nov-05, to lugnet.cad.dev)
 
  Tweening (and some Backwards Engineering)
 
I've been thinking a little about Tweening the last two weeks. Linear Motion Tweening between two keyframes is very simple I guess. If x(0)=50 and x(1)=250, then x(0.1)=50+(250-50)*0.1=70. "kx+m". But then I came to the rest of the LDraw Type 1 (...) (19 years ago, 11-Nov-05, to lugnet.cad.dev)
 
  Re: Using Poser6 to generate Lego sculptures.
 
In lugnet.build.sculpture, David Winkler wrote: A friend of mine was raving about how good (URL) Poser6> was. So I bought a copy. I have gotten a prototype to export from Poser6 to basic Lego outline. Most of this was just getting the model into a (...) (19 years ago, 11-Nov-05, to lugnet.build.sculpture, lugnet.cad.ray, FTX)
 
  Late night in the Moscow Metro
 
Hi all, Recently I've become quite interested (a little addicted might even be more accurate) to Russian trains and Soviet architecture. Both have their own unique traits and styles which appear pretty much nowhere outside the former Soviet Bloc. (...) (19 years ago, 11-Nov-05, to lugnet.trains, lugnet.build.arch, lugnet.cad.ray, lugnet.announce.moc, FTX) !! 
 
  Re: LDraw files for Large models/scenes?
 
(...) Niels, I've seen your stuff. I need buildings for background and for interiors, pretty much just like Riot13 or any of the other by KGoldman. (URL) are lots and lots of LDraw vehicles, but no supporting scenery. I'm currently making my own, I (...) (19 years ago, 10-Nov-05, to lugnet.cad)
 
  Re: LDraw files for Large models/scenes?
 
(...) I don't know anything about Riot13, but I've made a few city-scenes in 5th element style... Piccies: (URL) What do you wish to animate? -NB (19 years ago, 10-Nov-05, to lugnet.cad)
 
  Re: Question about image generation
 
(...) I forgot to mention -- the generator uses the 0 COLOR statement to define custom color values. But I don't think color 47 is tweaked very much. Steve (19 years ago, 10-Nov-05, to lugnet.cad.dev)
 
  Re: Question about image generation
 
(...) And I received plenty of info! Thanks to all who responded--your answers have been clear and thorough and very helpful. Dave! (19 years ago, 10-Nov-05, to lugnet.cad.dev)


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