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  Re: Announcing Bricksmith for Macintosh
 
(...) Sure it's handy, but i wonder whether the LDraw Standard Commitee and the Jessiman family will agree. damien web page: (URL) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
Sorry, two more suggestions: Changing the color of multiple parts appears to be a royal PITA, because the Inspector palette just says "Multiple Selection". Well, yes, I know I have a multiple selection -- I want to inspect it anyway! You could still (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) First, let me say: Great work, Allen! We Mac-using ALEs really appreciate efforts like this. Initial impressions: Wow -- an LDraw editor that I can just download and use! I didn't have to install anything extra or futz about with paths; I just (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: My humble opinion about LDraw animation
 
(...) I mostly agree with James (use POV-Ray for animations), but I'll throw my 2 cents in anyway ... It seems like an LDraw-based animation format is reasonably possible, with the following requirements/additions: - Use MPD format. This isn't (...) (19 years ago, 24-Aug-05, to lugnet.cad)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Only 6 months! You certainly have worked really hard! Congratulations :) I don't own a MAC but it's always good news when LDraw is lesser and lesser confined to the Microsoft world. Anyway i have seen the pretty screenshot, downloaded the (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: LDD Help Needed
 
(...) Not that I know of. You can rotate the whole model and then use PgUp/PgDn to jiggle the piece you need to move - then rotate the whole thing back. Obviously, this is a pain when working with a model of any real size. (...) I'm not sure quite (...) (19 years ago, 24-Aug-05, to lugnet.cad, FTX)
 
  LDD Help Needed
 
I just started playing around with Lego Digital Designer a couple of days ago and had a few questions. I am having trouble placing a part in my model. I have found how to use the PgUp/PgDn keys to move a piece along the z-axis, but is there a way to (...) (19 years ago, 24-Aug-05, to lugnet.cad)
 
  Re: Announcing Bricksmith for Macintosh
 
I'm not a Mac user, but I can recognize good news when I see it! Congratulations on getting your product to market! James Wilson Dallas, TX (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) NICE! I loaded it last night and the program is really well-done...I do need to figure out how to build on it though:-)! Joe (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Parts I like to see for real
 
(...) (URL) and the rest of development (URL) w. ps. does a posting like this feed the troll? gah ... yes, I'm still upset! (19 years ago, 24-Aug-05, to lugnet.cad.dat.parts, FTX)
 
  MLCAD mirrored submodels - Help please
 
I've recently started using MLCAD v3.2 and assembling 8862. I've been using sub-models sucessfully, but came to add a fourth and found that when the parts are in the main model they are mirrored from what I drew in the submodel. It is the same in (...) (19 years ago, 24-Aug-05, to lugnet.cad.mlcad)
 
  Re: Parts I like to see for real  [DAT]
 
(...) How about this? (URL) I think it would be incredibly useful... --Bram DAT follows: 0 Plate 1 x 3 with 2 Studs 0 Name: jumper2.dat 0 Author: Bram Lambrecht 0 Unofficial LDraw Part 0 BFC CERTIFY CCW 0 KEYWORDS jumper, offset, tile, spacer 1 16 (...) (19 years ago, 24-Aug-05, to lugnet.cad.dat.parts, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Dang. Thank you... now I really *will* have to update my OS to Panther (I'm at 10.2 right now). Looking forward to it when I've got an updated system (or if you can back it down to 10.2). (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Announcing Bricksmith for Macintosh
 
I thought I would save my first post to Lugnet for something good. (URL) It is time to announce the completion of (URL) 1.0>, my new LDraw editor for Mac OS X. Bricksmith provides a number of features which have hitherto been lacking on the (...) (19 years ago, 24-Aug-05, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX) !! 
 
  Re: Parts I like to see for real
 
Hi Jaco, (...) I'm with you.... there are some parts I'd enjoy seeing as well. (...) Here's a part I'd love to see. And like your question/request about the 1x5 brick and plate, I am also curious to know why such a seemingly 'basic' part has never (...) (19 years ago, 24-Aug-05, to lugnet.cad.dat.parts, lugnet.parts, FTX)
 
  Parts I like to see for real
 
Hi all, Like I asked in the "Dear LEGO" newsgroup there are some parts I would like to see for real. I have come up with 3 simple parts so far: plate and brick 1x5 and tile 1x3 and thinking about more. There are some other people out there I came (...) (19 years ago, 23-Aug-05, to lugnet.cad.dat.parts)
 
  Re: Little Blue Bot - LDD Format - In progress -
 
(...) Where on earth do you get the patience to achieve this and how long did it take you to get this far? Personally the LDD programs drives me crazy when it comes to placing bricks in the right spot... (being an LDraw and MLCad freak and fan ;-) (...) (19 years ago, 23-Aug-05, to lugnet.cad)
 
  Re: My humble opinion about LDraw animation
 
(...) That is a great idea. Why recreate the wheel when you can add a joystick instead? Tim (19 years ago, 23-Aug-05, to lugnet.cad)
 
  Re: My humble opinion about LDraw animation
 
(...) Animators use Maya and Lightwave. (...) Your whole thread has got me thinking. I am convinced you do not want to try to extend LDraw to do animation and that POV-Ray already does what you want. But that doesn't mean things can't be done to (...) (19 years ago, 23-Aug-05, to lugnet.cad)
 
  Re: My humble opinion about LDraw animation
 
(...) You do not need a new format. MPD's do the job just fine. I now realize I need to write a follow up to this article: (URL) it I will show how modeling using these guidelines leads to animation bliss. (...) LDraw files are perfect for models, (...) (19 years ago, 23-Aug-05, to lugnet.cad)


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