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  Re: My humble opinion about LDraw animation
 
(...) Considering what we have here, I think we need: * A Lego animation file/script format which positions LDraw parts in relation to others, which is then distilled (using a front end) into POV scripts - so POV still handles the rendering. * A GUI (...) (19 years ago, 23-Aug-05, to lugnet.cad)
 
  Re: My humble opinion about LDraw animation
 
(...) Many thanks to you James, your experience is priceless to me. Before i attempt anything i will now carefully consider: * what POV-Ray can do * how it does * whether i can do easier/better * if people don't want to learn POV-Ray, then they (...) (19 years ago, 23-Aug-05, to lugnet.cad)
 
  Re: Error in part #590
 
"Banban" <banban@banban.org> wrote in news:ILnt2z.1G5t@lugnet.com: (...) You could import any unofficial files into the .mpd-files itself. That way anyone with just the official library installed, can open your file. Even if they have another (...) (19 years ago, 23-Aug-05, to lugnet.cad.dat.parts)
 
  Re: Error in part #590
 
(...) The parts update process is stalled for the present, whilst the LDraw Steering Committee resolve some remaining issues with the Contributor Agreement. In particular, how to deal with contributions from prolific authors who have not affirmed (...) (19 years ago, 23-Aug-05, to lugnet.cad.dat.parts)
 
  Re: Error in part #590
 
(...) I'm sorry for this useless post, but I'm not very familiar with the LDraw certifying process (so I didn't check if the part was in PT). But I read the FAQ to learn more about this process. And I guess this part won't be released before a (...) (19 years ago, 23-Aug-05, to lugnet.cad.dat.parts)
 
  Re: My humble opinion about LDraw animation
 
(...) Yes, I must have. I thought the point was that Damien wants a scripting language to do animation. And I keep trying to say POV-Ray is it. Or something comercial. Don't try to reinvent the wheel like I did with Lani. Learn the current (...) (19 years ago, 23-Aug-05, to lugnet.cad)
 
  Re: My humble opinion about LDraw animation
 
(...) There are 2 ways you can approach this. Animation involves time. The LDraw format does not include anything in it to deal with time. The first approach would be to add something to deal with time to the LDraw format. This is a very bad idea (...) (19 years ago, 23-Aug-05, to lugnet.cad)
 
  Re: My humble opinion about LDraw animation
 
(...) The Maya PLE watermarks all of the renders and is very limited. Don't use it unless you plan on buying a full version or something. James (19 years ago, 23-Aug-05, to lugnet.cad, FTX)
 
  Re: My humble opinion about LDraw animation
 
(...) Poor XML has poor human-readibility. XML in general is fine. <part> <no> 13 </no> <pos> 10,12, 15 </pos> </part> is quite readable. (19 years ago, 22-Aug-05, to lugnet.cad)
 
  Re: My humble opinion about LDraw animation
 
(...) XML has poor human-readibility. The text format should be accepted before it has a GUI front-end, and that can be only if it's readeable enough. Anyway, who writes the interpreter decides the format. Considerations, Damien (19 years ago, 22-Aug-05, to lugnet.cad)


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