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  Re: LSynth and string
 
(...) I like Larry's string part better for several reasons. His braid is implemented as twisted surfaces rather than edge lines so it'll show up in both LDRAW and POV. It also uses many less poly's so it'll draw significantly faster. And finally, (...) (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) Those certainly are advantages. I just crashed MLCad trying to use it in a model so I could play with the color so it took me a while to look at it. Honestly, I don't think it does any better at modeling twisting than I did. I at least have (...) (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) <snip> (...) I'll check it out tonight. Maybe we can let Larry off the hook :P (...) (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) Is this one any better? (URL) does have the advantage of actually being submitted to the Parts Tracker, and now it's certified for the next release. Steve (19 years ago, 26-Apr-05, to lugnet.cad)
 
  Re: LSynth and string
 
(...) I can think of a way to deal with different coloured strands. You rotate each element (with the multiple-colours defined on it) around the gradient of the position of each element, increasing the angle as you go along. I can send details on (...) (19 years ago, 26-Apr-05, to lugnet.cad)


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