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  Re: on Collision, stop Movement
 
(...) A connection database would be great for something like a simulator. I was at BrickFest and someone asked me about this. It might be fun to work on a project like that, and it could be handy to have the features within an editor. Often I make (...) (20 years ago, 18-Aug-04, to lugnet.cad)
 
  Re: Eolus-Series Business Craft
 
(...) Actually what I did for the interior photos. I can't punch my FSAA up like you can, but I did set the other stuff to what you recommended. <snippage> (...) I'll have to find a way to work them in. (...) <snippage> (...) Yeah, touching, isn't (...) (20 years ago, 17-Aug-04, to lugnet.cad.ray, FTX)
 
  L PRIZE Volunteers Needed
 
Hi everyone - If you were at BrickFest, you likely heard me introduce the (URL) L PRIZE> at Saturday night's session. I'd like to give you some info on how you can help make this happen. (see [1] for more info on L PRIZE) Approaching SIGGRAPH, (...) (20 years ago, 17-Aug-04, to lugnet.org, lugnet.cad, lugnet.events, lugnet.people, lugnet.loc.us.ca, lugnet.loc.us.ca.sf, lugnet.loc.us.ca.la, FTX) !! 
 
  Re: Blender LDraw support
 
"Ooh, new script." *download* "Hm, fix path, load...will it work?" *jaw drops* DUDE, YOU ARE THE COOLEST PERSON EVER!!! THIS ROCKS!!! *head explodes from all the possibilities* "ewww..." -Stefan- (20 years ago, 17-Aug-04, to lugnet.cad.dev)
 
  Re: Blender LDraw support
 
(...) Thanks alot for this work. It's very much the combination of tools that I am looking forward to working with. We mentioned LCad/Blender ties quite a bit at Brickfest this weekend. (...) (20 years ago, 17-Aug-04, to lugnet.cad.dev)


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