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  Re: New Radiosity!
 
(...) right link, thanks Miguel. Sorry for that! (20 years ago, 11-Aug-04, to lugnet.cad.ray)
 
  Part requests: Lots and lots of parts
 
I've been tinkering around with LDraw a bit...well, okay, more than a bit, but nearly every MOC that I've tried to recreate in LDR format has run into at least one missing piece. Here's what I'd like to see: Completely new parts: (URL) Wheel Solid (...) (20 years ago, 10-Aug-04, to lugnet.cad.dat.parts, FTX)
 
  Re: New Radiosity!
 
(...) A search turned this up: (URL) (20 years ago, 10-Aug-04, to lugnet.cad.ray)
 
  Re: New Radiosity!
 
(...) Link? -Tim (20 years ago, 10-Aug-04, to lugnet.cad.ray)
 
  Part request: Wedge 3 x 4 Plate with Stud Notches
 
Hello all, I've been working on the CAD version of one of my creations for the Bot Contest, and it seems that one of the pieces that I need has not been made yet, The part is #48183 "Wedge 3 x 4 Plate with Stud Notches", and can be seen here ((URL) (...) (20 years ago, 10-Aug-04, to lugnet.cad.dat.parts)
 
  Re: Western Uniforms - Part Naming
 
(...) many thx for all your input, especially to franklin for the keywords - it'll save a lot of time. w. <www.holly-wood.it> (20 years ago, 10-Aug-04, to lugnet.cad.dat.parts, FTX)
 
  Re: Building DS9 - more photo's!
 
18 More new photo's of the progress on building Deep Space 9 (URL) (20 years ago, 10-Aug-04, to lugnet.cad.dat.models, lugnet.space)
 
  New Radiosity!
 
Hello all. I have uploaded the radiosity settings I have developed to Brickshelf. It is called "FastRad" because it's very fast and very good. There are 7 files you need. There are complete instructions for everything. The only bug I know is that it (...) (20 years ago, 10-Aug-04, to lugnet.cad.ray)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Well, if you look at Datsville a lot, that would probably be the reason. It won't open in any version of LDView released to date. The next major LDView release (3.0) will open it. I just opened town.dat, and while it took 25 seconds to load (...) (20 years ago, 10-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) The very big problem with all the nice options in L3Lab is that they aren't saved anywhere. One place to put all those options stored would be the ldconfig.ldr file, but I think it would be more natural to put it in ldraw.ini or a (...) (20 years ago, 10-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) I agree that ldconfig.ldr should stay simple. But it should be possible for people to create and use alternate configuration files, including (but not limited to) alternate color definitions. Let's see, that's 4, or maybe 5, votes for (...) (20 years ago, 10-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) <SHAMELESS_PLUG> That's easy, just use LDView ;-). </SHAMELESS_PLUG> It won't let you turn off all type 2 lines, but it will let you turn off all "edge lines", which are all type 5 lines, and all type 2 lines that are color 24. To be honest, I (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) The more I think about it, the more I lean towards ldconfig.ldr should stick to handle just 'color definitions' and just default border colors, rather than 'color configurations'. Where 'default' is the traditional "anti-color" that optionally (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: Western Uniforms - Part Naming
 
[edit] (...) [/edit] (20 years ago, 9-Aug-04, to lugnet.cad.dat.parts)
 
  Re: Western Uniforms - Part Naming
 
Willy, I'm sorry for not replying before now (and yes, I did receive your email; mea culpa), but I've been fighting off yet another massive sinue infection. The "good" news is, I got the antibiotics from the doctor this time *before* the infection (...) (20 years ago, 9-Aug-04, to lugnet.cad.dat.parts)
 
  Multiple ldconfig files really needed?
 
(...) Me too, but then again, is there really any need for more than two color setups? With this solution, you'll have to change all your alternative ldconfig files when a new color is added. I think just one ldconfig.ldr file would be an advantage. (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Maybe so, but I still like it. :^) Besides, it's really all about backwards compatibility. You're not suggesting we rename the [LDraw] key to [] are you? After all, it's just as redundant. Perhaps I'm a dummy, but I've got all sorts of LDAO (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Isn't "LDraw." redundant? It is, after all, the ldraw.ini file. --Travis Cobbs (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) True. Except the current ldconfig.ldr file doesn't specify all edge colors as black. Many of them use color 0 (which is defined as RGB(33,33,33)), some of them specify #000000, some of them use other colors. (...) Hmm, somebody want to setup a (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) I never saw any of those discussions, and I pretty much kept silent about the original ldconfig.ldr file, because I never really gave the edge colors much thought. However, it seems to me that making all the edges black should be up to the (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)


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