| | Re: Animated Podracer
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WOW!WOW!WOW! How did you do that? Did you actually animate each individual segment of the tube? Any tips/tricks/details/tools to ease the pain? Kind of related is your technic track animation - but in that one all treads use the same positions and (...) (20 years ago, 26-May-04, to lugnet.cad, FTX)
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| | Re: Ideas for next MOTM contest
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(...) I thought we fixed that. (2 URLs) (...) Nope. I have the same problem. Possibly even worse with antialiased lines. I give them an extra bump forward beyond the polygon offset. More bits in your Z buffer reduces the symptoms somewhat. (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
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| | Re: LDraw Part Request - Goblet Fill
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In lugnet.cad.dev, Mark Chittenden wrote: --snip-- (...) Ahh, that's perfect! Just what I needed, thanks. :) Nothing too detailed and overdone, just makes it look like people aren't drinking from empty glasses. :) Thanks a ton for helping. If (...) (20 years ago, 26-May-04, to lugnet.cad.dev, lugnet.cad.dat.parts, FTX)
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| | Re: Ideas for next MOTM contest
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(...) The difference is that multisample AA only samples the texture once per pixel, while supersample samples the texture once per sample. This makes multi-sample AA significantly faster any time you're in a fill-rate limited situation. (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
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| | Re: LDraw Part Request - Goblet Fill
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(...) Whipped up a simple "filler" piece for the goblet. Fills the goblet to 3/4's full. Works best as a solid color in a translucent goblet. Here's a pic, the part will be available via my Brickshelf folder when it passes moderation. The goblet on (...) (20 years ago, 26-May-04, to lugnet.cad.dev, lugnet.cad.dat.parts, FTX)
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