| | Re: Animation of Mladen Pejic's models
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Hello James, thank you very much for the detailed inormation. Yes.. i already checked that description page.. i think its very cool because it is nery nicely explained how to setup things. This could be definately an tutorial on ldraw.org because (...) (21 years ago, 28-Feb-04, to lugnet.cad, lugnet.animation)
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| | Re: Annoying Reflections
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(...) Thanks Todd. I never thought of using normals to diffuse reflections. Actually, some turbulence normals might look good on the brown, since it's supposed to be dirt. (...) Already using that. :( (...) I tried that with the last MLCAD scene but (...) (21 years ago, 28-Feb-04, to lugnet.cad.ray, FTX)
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| | Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
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I just start a new sub-thread to discuss two very important points where I thought over two nights now: The location of the ini file and environment variables! I would not recommend to go with both solutions, because its source for possible errors (...) (21 years ago, 28-Feb-04, to lugnet.cad.dev)
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| | Re: New unofficial part: Brick 1 x 1 with Studs on Two Sides (47905)
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(...) Sven, Thanks for doing this. I think it should be rotated 90 degrees for consistency with 30414 (URL) and 4070 (URL). Once that is done, can you please send to parts@ldraw.org and I'll submit to the parts tracker. Thanks, Chris (21 years ago, 28-Feb-04, to lugnet.cad.dat.parts, FTX)
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| | Re: Annoying Reflections
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(...) 2 options (apart from Todd's suggestion): 1. Turn the QUAL value to 1 (first uncommented line on any L3P-generated file) QUAL 2 simply(?) *adds reflections* to parts, while QUAL 3 adds reflections and Lego logos to their studs 2. Look in the (...) (21 years ago, 28-Feb-04, to lugnet.cad.ray)
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