To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *33435 (-20)
  Pods: TIE Fighter & TIE Avenger
 
A&M LWorks has finally joined the Star Wars Pods Series with 2 creations of our own.1 Presenting AMLW #0013 TIE Fighter Pod (URL) Download the BIs here: (URL) and AMLW #0014 TIE Avenger Pod (URL) Download the BIs here: (URL) Check out the artwork (...) (21 years ago, 26-Jan-04, to lugnet.cad, lugnet.inst, lugnet.starwars, FTX)
 
  The MINI Dragon Gunship and the MINI Blackhawk Dropship
 
At last I could take pictures of my favorite MINIs. You can find it here: (URL) original designs in CAD can be found here: (URL) here is a scene with the two MINIs (URL) (21 years ago, 26-Jan-04, to lugnet.cad, lugnet.space)
 
  Re: * LDraw Design Pad (LDDP) 1.53 released *
 
(...) Thanks Ross. I can't believe I forgot to post a URL. -Orion (21 years ago, 26-Jan-04, to lugnet.cad.dev)
 
  Re: * LDraw Design Pad (LDDP) 1.53 released *
 
(...) Most of us know where to get it by now, but for the noobs: (URL) (21 years ago, 26-Jan-04, to lugnet.cad.dev)
 
  * LDraw Design Pad (LDDP) 1.53 released *
 
LDDesignPad (LDDP) is a tool for editing and handling LDraw files in a very comfortable way. Features are: -Fully customizable editor with syntax highlighting -Open multiple files at the same time -Unlimited Undo/Redo -Use/define codesnippets (...) (21 years ago, 26-Jan-04, to lugnet.cad, lugnet.cad.dev, lugnet.announce)  
 
  Re: Custom Color question/request
 
(...) Thanks for all of the information, Travis. It does sound like I'll be better off with un-named colors that render properly instead of named colors that are all the same. :) -Joel (21 years ago, 25-Jan-04, to lugnet.cad)
 
  No more parts updates?
 
There are already 2 more ldraw part updates out there and there's still no Leocad version for it. I already send Leonardo an email but he didn't respond, what's happened to him? (Is Leocad still alive?) I sort of need the parts in these updates and (...) (21 years ago, 24-Jan-04, to lugnet.cad.leocad)
 
  Re: Problems with creation of images
 
Still no luck. (...) reinstalled (...) What keys to delete in registry? Jaco (21 years ago, 24-Jan-04, to lugnet.cad.mlcad)
 
  Interesting BFC finding
 
Well, I've finished an initially working implementation of BFC in my next-gen LDView code tree, and discovered that on my particular video card, BFC actually slows the rendering down. A test model renders at about 50 FPS with BFC handling disabled, (...) (21 years ago, 24-Jan-04, to lugnet.cad.dev)
 
  Re: Custom Color question/request
 
(...) L3P doesn't support the type of custom colors created with the define button. When you use a custom color in MLCAD, it uses an extended color number that defines the actual color used. This extended color number format originated with ldlite (...) (21 years ago, 24-Jan-04, to lugnet.cad)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) And now the archive is public (Thanks, Dan!). See the mailing-group list at the bottom of the page at (URL) (Thanks Orion for making the list!) Steve (21 years ago, 23-Jan-04, to lugnet.cad.dev)
 
  Re: 2 Methods of Making CG Animations (was Re: LEGO animation software)
 
(...) I got this from Rolando (creator of LD4DModler) who is having trouble posting to LUGNET right now. Hello, for some reason I can't post in the newsgroup anymore. It nags about invalid newsgroups when I try to send a replay. Anyway I'am working (...) (21 years ago, 24-Jan-04, to lugnet.animation, lugnet.cad.ray, FTX)
 
  Re: Custom Color question/request
 
(...) Now that I've used it a bit more, another question comes up. I just defined some new colors that correspond to the new gray colors, and tried to render the file in LPub. However, the bricks that I had assigned my new colors to all came out as (...) (21 years ago, 24-Jan-04, to lugnet.cad)
 
  Re: Custom Color question/request
 
(...) Travis, Thanks! That's exactly what I was looking for. -Joel (21 years ago, 23-Jan-04, to lugnet.cad.mlcad)
 
  2 Methods of Making CG Animations (was Re: LEGO animation software)
 
--snip-- (...) Nope. =( It will render the animation in a movie file format (..mpg, .avi, etc..) when you are done. LD4DModler does not go the route of frame-by-frame animation as POV-Ray does, it uses 3D modeling. (The following text comes from a (...) (21 years ago, 23-Jan-04, to lugnet.animation, lugnet.cad.ray, FTX)
 
  Re: Simple POV-Ray Question - Perspective
 
(...) Here's what I use when I'm rendering parts: camera { orthographic sky -y right -4/3*x location <100,-60,100>*100 look_at <0,20,0> angle 1 } Change the location and look_at to suit your tastes. Note that I multiply the location by 100. I work (...) (21 years ago, 23-Jan-04, to lugnet.cad.ray)
 
  Re: Simple POV-Ray Question - Perspective
 
(...) If you just do a straight "L3P model.dat," then you're right; the whole model fits very nicely in the camera's view (though a little fish-eyed, I find). But if you switch the view to orthographic, the model can appear a bit off-center and (...) (21 years ago, 23-Jan-04, to lugnet.cad.ray)
 
  Re: Simple POV-Ray Question - Perspective
 
(...) As long as you let L3P calculate the camera distance, the whole model should be visible, and (mostly) fill the frame. I just copied the L3P auto-camera algorithm into LDView, and it works consistently for me with camera angles ranging from 0.1 (...) (21 years ago, 23-Jan-04, to lugnet.cad.ray)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) I could go for that. Simpler is better! Of course that means the METALLIC (or PEARLY) tag needs an argument to define the color of the embedded bits. If you want it to be the same color as the substrate, just use the same color code. Don (21 years ago, 23-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) I've been keeping clear on the dither issue so far, because I didn't have a strong opinion one way or another. However, the more I think about it, the more I think we're not seeing the forest through the trees. Because of this, I vote we (...) (21 years ago, 23-Jan-04, to lugnet.cad.dev)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR