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 CAD / *32360 (-5)
  Re: wavy reflections
 
Think "BUMPS" is on. It's at the start of your POV-file: #declare QUAL = 2; // Quality level, 0=BBox, 1=no refr, 2=normal, 3=studlogo #declare SW = 0.5; // Width of seam between two bricks #declare STUDS = 1; // 1=on 0=off #declare BUMPS = 1; // (...) (21 years ago, 5-Oct-03, to lugnet.cad.ray)
 
  Re: Generator, Primitives, and Part questions
 
(...) Hehe. The funny thing here is that it was originally written in May of 2002. It's a real simple program, less than 400 lines of code, and someone requested that I write it. He was going to use it for an online catalog in a LEGO-related web (...) (21 years ago, 5-Oct-03, to lugnet.cad, FTX)
 
  Re: Generator, Primitives, and Part questions
 
(...) OK, I uploaded it to the following location: (URL) Read the readme.txt file for usage instructions and caveats. Make sure to do this before running the program, since by default it will attempt to start outputing files to a particular (...) (21 years ago, 5-Oct-03, to lugnet.cad, FTX)
 
  Re: wavy reflections
 
um if it is ... i didn't purposefully set it to do that... -tk "Jeff Szklennik" <jeffszklennik@usaexpress.net> wrote in message news:HM9qzo.1uF0@lugnet.com... (...) (URL) > (...) are (...) realistic (...) (21 years ago, 5-Oct-03, to lugnet.cad.ray)
 
  Re: wavy reflections
 
(...) is it a random 'flaw' generator built in to the program for a more realistic look? Jeff (21 years ago, 5-Oct-03, to lugnet.cad.ray)


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