| | Re: Color Definition for Dull Silver
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How about dropping the AA ? So far, IIRC, no-one has ever used it. If another value than the default (0x80?) is wanted, it can be put into the MATERIAL section: transparent=25% The we will use the familiar LDraw color codes for both EdgeColor and (...) (21 years ago, 25-Sep-03, to lugnet.cad.dev, lugnet.cad.ray)
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| | MLCad blacked out views problem
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I recently upgraded to version 3 of MLCad and I'm having a problem were all the views have turned black. It appears to be some sort of graphics problem, because the parts preview window is also blacked out, and all the colours in the default pallet (...) (21 years ago, 24-Sep-03, to lugnet.cad.mlcad)
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| | Re: LDraw to RenderMan conversion
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(...) Very cool! There was a guy from DreamWorks at SIGGRAPH who was looking for something like this. I'll be sure to pass it along! -Tim (21 years ago, 24-Sep-03, to lugnet.cad.ray)
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| | Re: Color Definition for Dull Silver
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(...) Ok, I was agreeing with your proposal to make it optional and relegate it to the end of the line with the MATERIAL properties. And hopefully it'll never be used, except possibly to reproduce a texture that's stippled in real life like the (...) (21 years ago, 24-Sep-03, to lugnet.cad.dev, lugnet.cad.ray)
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| | LDraw to RenderMan conversion
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Hi there! Neither do I rendering nor am I enemy of POV-ray, still posting this: I've found an LDraw to RenderMan convertor here:(URL) it might be useful for, let's say, 0.5% of you ;) bye rob (21 years ago, 24-Sep-03, to lugnet.cad.ray)
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