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| | Re: how to make graphics
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| (...) I'm just guessing here, but there's probably NOT a way to do this via LDraw proper. On the other hand, there's probably a way to make it work in POV-Ray, I just don't know how... (...) Yes, but the pattern does not go over the existing plane (...) (21 years ago, 28-Aug-03, to lugnet.cad.dat.parts, FTX)
| | | | Re: how to make graphics
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| Well i have the graphics correctly sized against the part. all but the circle graphics... is there way to do this, that other people have used in the past. also the color is a gradient. how do you work with that? my question now is, do i need to do (...) (21 years ago, 28-Aug-03, to lugnet.cad.dat.parts)
| | | | Re: how to make graphics
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| (...) We measure units in LDraw Distance Units (LDU). 1 LDU = ~1/64 in 20 LDU = 1 brick width/depth 24 LDU = 1 brick hieght => 8 LDU = 1 plate height -Orion (21 years ago, 28-Aug-03, to lugnet.cad.dat.parts)
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| yeah... i'm that far already, and even have a primitive in a dat for a graphic already. any idea what the specs are like numerical unit to brick. in height and width. thanks -tk "Chuck Sommerville" <chucks@he.net> wrote in message (...) (21 years ago, 27-Aug-03, to lugnet.cad.dat.parts)
| | | | Re: how to make graphics
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| (...) The thing to remember here is that artwork on parts are applied as graphic primitives, like lines and triangles. You can not apply a bitmap image to a part. The .dat format just does not support it. -Chuck (21 years ago, 27-Aug-03, to lugnet.cad.dat.parts)
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