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  Re: LDGLite 1.0
 
(...) Thanks, but it sounds like the congrats are a bit premature at this point. Oh well, I guess I can live with 1.0.1 or 1.0.2 or 1.0.99 or whatever... (...) That's interesting. It sounds like I *can* query the driver during a reshape and find out (...) (21 years ago, 8-Aug-03, to lugnet.cad.dev.mac)
 
  Re: Creation of tracks  [DAT]
 
FYI I mean caterpiller tracks that fit this: 0 1 0 0 0 0 1 0 0 0 1 0 0 0 1 3702.DAT 1 7 60 10 -10 0 0 1 0 1 0 -1 0 0 3749.DAT 1 7 -60 10 -10 0 0 1 0 1 0 -1 0 0 3749.DAT 1 7 -60 10 -20 1 0 0 0 1 0 0 0 1 3482.DAT 1 7 60 10 -20 1 0 0 0 1 0 0 0 1 (...) (21 years ago, 8-Aug-03, to lugnet.cad, lugnet.cad.dat.parts)
 
  Re: LDGLite 1.0
 
(...) Chris (and Don), I can reproduce this. It appears that changing between standard views after editing (not necessarily spinning) will do it. The behavior is actually different for me with the Apple OpenGL versus ATI. With Apple, the trans color (...) (21 years ago, 8-Aug-03, to lugnet.cad.dev.mac, FTX)
 
  Creation of tracks
 
Hi all, Would it be possible for someone to create the old style rubber tracks? See this picture: (URL) this one: (URL) (21 years ago, 8-Aug-03, to lugnet.cad, lugnet.cad.dat.models, lugnet.cad.dat.parts)
 
  LDGLite 1.0
 
Don, Congratulations on the 1.0 release. At 800,600 (32bit colors) resolution the ATi driver loads, and then LDGLite switches to the Apple driver (the window behavior and the printout from the terminal is included below) after the window is (...) (21 years ago, 8-Aug-03, to lugnet.cad.dev.mac)


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