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 CAD / *31275 (-20)
  Re: I need help with pov-ray
 
(...) Spencer look at the 1st link on this webpage for an overview of how LDraw and POV-Ray interact. (URL) online tutorials are you refering to? The ones on the ldraw site or the POV-Ray site? Have you read Conversion 101 found here: (URL) (...) (21 years ago, 2-Jul-03, to lugnet.cad.ray, lugnet.off-topic.geek, lugnet.cad, lugnet.people.newbie, lugnet.publish)
 
  Re: Mirrored parts and studs
 
(...) After thinking about it for a while, I totally agree. If anyone wants to make perfect rendering with stud logos lined up correctly (how often does this occur?), I assume this person must have the knowledge to inline that part locally at (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
(...) Correct. There's no way to know if they actually face the right direction, so I just figured that horizontal mirroring was more likely to be correct than vertical (although I could be wrong). (...) You can, but my code that decides which (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  BFC in MLCad
 
Hi all, Since I am translating (and re-writing) the helpfiles of MLCad in Dutch, I would like some more explaination on BFC. What does the option Use BFC Statements do in MLCad? Settings > General > Change... Tab Rendering and only available when (...) (21 years ago, 2-Jul-03, to lugnet.cad.mlcad, lugnet.cad.ray)
 
  Re: Mirrored parts and studs
 
(...) Actually that does help a bit. It looks like you aren't concerned with whether the logo faces the same direction as on the actual part, you're just ensuring that it's readable. That makes me feel better about my solution. By the way, why do (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  Re: Thanks to all the parts developers
 
(...) thx to you kevin for makin' pov-rendering a piece of cake. toying around with all this cryptic pov-code was never easier. w. (waiting to see his space parts certified, especially the crater plate - reviewers please!) (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
(...) I don't actually do any transformations in LDView to get the logos right. I just detect the mirroring (by tracking negative determinants and flipping the mirrored bit every time I see one) and modify my texture coordinates to un-mirror (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  Re: 1st LSC: Call for Nominations
 
(...) I also nominate: Paul Easter -Orion (21 years ago, 2-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: I need help with pov-ray
 
(...) One of the first things you need is a program like l3p, to convert the .dat files into .pov files. Programs like these can be found on the ldraw site at: (URL) L3p will give you enough of a file that yu can do a decent rendering. Should you (...) (21 years ago, 2-Jul-03, to lugnet.cad.ray, lugnet.off-topic.geek, lugnet.cad, lugnet.people.newbie, lugnet.publish)
 
  Re: Mirrored parts and studs
 
(...) Yeah, I did a search for determinant and found your note. I tried the on-the-fly fix in ldglite with the L3 structs and it seems to work, although I'm not sure I'm applying the fix correctly. Is it really as simple as multiplying some matrix (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  Re: 1st LSC: Call for Nominations
 
(...) Thanks. I accept - Chris (21 years ago, 2-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
(...) Just in case volunteering isn't sufficient: I nominate: - Orion Pobursky - Kevin Clague Presumably their having volunteered counts as accepting their nominations. :-) --Travis Cobbs (21 years ago, 2-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
(...) I second. (...) And accept. Play well, Jacob (21 years ago, 2-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Mirrored parts and studs
 
(...) We definitely don't want to do this. It's unnecessary, because the sign of the determinant in the matrix specifying the sub-part tells you whether the sub-part is mirrored. The above might allow the program to do less math, but that's not an (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
(...) Yes. That's what LDView does. --Travis Cobbs (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  Nominees - Please Accept or Decline Nomination (was Re: 1st LSC: Call for Nominations)
 
Nominees - I forgot to add in the original post, please accept or decline your nomination in this thread as well. -Tim (21 years ago, 2-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
(...) Whoops - brain fart - I am not sure Wayne meets the requirements. I'll ask him. -Tim (21 years ago, 2-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
I nominate: - Wayne Gramlich - Paul Gyugyi - Lars Hassing -Tim (21 years ago, 2-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
Quoting Dan Boger <dan@peeron.com>: (...) I second. (21 years ago, 2-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Part Fix 3959 Space Gun
 
(...) I want to reopen this discussion for two reasons. 1) We are having a "discussion" on parts tracker about this part. That's the wrong way to do things, in my view. I placed a hold, the current author responded with counter arguments and we now (...) (21 years ago, 2-Jul-03, to lugnet.cad.dat.parts)


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