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  Re: Can anyone help by suggesting some lighting tips?
 
(...) It seemed to be going along well, so I left it overnight. However this morning it appeared to have stopped. The clock on POV-RAY was still running, but the PPS rate was 0. :( (...) I found that file. Do I need to edit it? I've found the spot (...) (21 years ago, 26-Jun-03, to lugnet.cad.ray)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) <snipped> (...) Hi Allan, First of all, please do use the radio_2 settings. Radio_3 uses extreme high radiosity settings and radio_2 is a bit more CPU-friendly. Changes are that you'll get some artifacts (strange dark patches) but then, (...) (21 years ago, 26-Jun-03, to lugnet.cad.ray)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) Well, just to warn you.. This picture: (URL) Took this long to render: (URL) On rad level 3 with a P4 2.0 GHz with 1MB of DDR333 RAM. Your's shouldn't take nearly that long since it is a much smaller file. (...) Yes they do alter some of the (...) (21 years ago, 26-Jun-03, to lugnet.cad.ray, FTX)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) I grabbed those files. I started it again with radio-3.inc and only a couple of my original lights. The radio file seems to include an ambient light setting, but by itself this still seemed a bit dark. I also commented out the line that (...) (21 years ago, 26-Jun-03, to lugnet.cad.ray, FTX)
 
  Re: LDraw-to-Raves (was: POV in Part)
 
(...) Hmm, that would be true - if the wrappers use the same names as L3P generates (so the object for the 2x4 brick would be named 3001_dot_dat). Right now, they don't - the names are like ar_3001. Even so, changing '3001_dot_dat' to (...) (21 years ago, 25-Jun-03, to lugnet.cad.dat.parts)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) Have a look at Jeroen's POV Radiosity includes at (URL) It's great, despite the long render times. --Orion (21 years ago, 25-Jun-03, to lugnet.cad.ray, FTX)
 
  Can anyone help by suggesting some lighting tips?
 
I've been working at rendering a more realistic version of my little 4-wide fire engine. I've gotten it to look much better than my first attempts, which did not use radiosity and were quite cartoonish. So... here's where I'm at so far: (URL) think (...) (21 years ago, 25-Jun-03, to lugnet.cad.ray)
 
  Re: Feature Suggestion
 
(...) Well, that was my suggestion about: placing the parts (like a windowframe and it's panes and shutters) without having to move the panes and shutters to their positions by hand. Niels (21 years ago, 25-Jun-03, to lugnet.cad.mlcad)
 
  Re: Feature Suggestion
 
Hello Niels Place the parts in your model as you like. Then select all desired parts holding the control-key down. Then move the selection arround. When using Control-D the selected parts are duplicated all on te same position and you can place all (...) (21 years ago, 25-Jun-03, to lugnet.cad.mlcad)
 
  Re: Questions: 12 volt train track parts
 
I put some questions on my questions page about metal pieces: (URL) Bliss replied to those: (...) When I look at a real piece I see a hollow metal bar and a bar with a connector that fits in the hollow bar of an adjecant part. To match real (...) (21 years ago, 25-Jun-03, to lugnet.cad)


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