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 CAD / *31135 (-5)
  Re: MBC 0.61 comments
 
(...) Well, maybe you would know for sure, but not me :) (...) Just out of curiosity, disabling GL_Lighting before drawing lines is slower because you still have to do lighting anyway, and if it isn't GL_LIGTHING, then it is going to be slower? I (...) (21 years ago, 25-Jun-03, to lugnet.cad.dev.mac)
 
  Re: portable version of mklist?
 
(...) It doesn't appear to do anything with -i or -o command line options. Is there a newer version of the source, or were you asking me to add that? I only changed two lines of mklist.c (the rest was done in the missing include files), so it should (...) (21 years ago, 25-Jun-03, to lugnet.cad.dev)
 
  Re: MBC 0.6.1 comments
 
I'll intersperse my answer with Don's observations. (...) You're dead right there - actually I've never considered altering GL_LIGHTING for Type 2 lines, it makes good sense. Actually I haven't altered the parsing and rendering routines since about (...) (21 years ago, 25-Jun-03, to lugnet.cad.dev.mac)
 
  Re: UPDATE Re: vose inspection car render
 
(...) Hi Rick and others, After reading your post, I took the challenge to make a render as realistic as the above mentioned picture. I took a standard LEGO engine from the 7xxx serie and placed it on a 9V track. If you look close to the Royal Train (...) (21 years ago, 25-Jun-03, to lugnet.cad.ray)
 
  Re: LDraw-to-Raves (was: POV in Part)
 
In lugnet.cad.dat.parts, Steve Bliss wrote: <snip> (...) I like this quite a bit and if Lar's implements the request I made for L3P to wrap all the part defines in #IFNDEF statments, then these files should be drop in and go --Orion (21 years ago, 25-Jun-03, to lugnet.cad.dat.parts)


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