| | Re: Is there any solution to this?
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(...) I use Mlcad I made the 1496 model like u said then i made a new file and added the model and a baseplate but when it comes to rotating it doesn't rotate as u say. (21 years ago, 1-Jun-03, to lugnet.cad)
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| | Re: Serious trouble in finishing the Dutch translation
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Hi Jaco, the changes on my server are active now ... Michael "Jaco van der Molen" <jmolen@zonnet.nl> schrieb im Newsbeitrag news:HFr99u.1sL0@lugnet.com... (...) (21 years ago, 1-Jun-03, to lugnet.cad.mlcad)
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| | Re: Gray parts in LPub
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Great! This works. Thanks! "Kevin L. Clague" <kevin_clague@yahoo.com> schreef in bericht news:HFqzoL.IGp@lugnet.com... (...) PLIST (...) (21 years ago, 31-May-03, to lugnet.cad.ray)
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| | Re: Is there any solution to this?
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(...) I've found the easiest way to do this is to build the entire model along the x,y and z axis at 0 and 90 degree angles, as seen in the link: (URL) included for clarity) I then select all the pieces in the model and rotate the entire model along (...) (21 years ago, 31-May-03, to lugnet.cad)
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| | Is there any solution to this?
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I hate to build models like 6851 or 1496 because they are not like the car.dat they are hard to put on top of a road because of there design. If someone knows what i mean then please tell me how they most be built. Another thing with don't we make (...) (21 years ago, 31-May-03, to lugnet.cad)
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