|
| | Re: New Poll on LDraw.org
|
| (...) saying "I do know what you're talking about, but I want a different option". (22 years ago, 26-Mar-03, to lugnet.cad.dev.org.ldraw)
| | | | New Poll on LDraw.org
|
| Finally! It was a combination laziness and uh, laziness that kept the previous poll online so long. After hacking a few pages, I present you with a new poll. (URL) (22 years ago, 26-Mar-03, to lugnet.cad.dev.org.ldraw)
| | | | Re: Color problem- is this a bug in L3P?
|
| (...) There are some valid reasons for putting a single part in a subfile, like to work around a part's awkward origin and/or orientation. (...) Whoa, there- I'm not getting down on LPub at all. I'm just saying that LPub has limitations when (...) (22 years ago, 25-Mar-03, to lugnet.cad.ray)
| | | | Re: MOC: Airwolf helicopter
|
| (...) Thanx! I will probably present my models in the future with instructions. Most likely of this 3 current models (airwolf and 2 supercars): (URL) haven't decided yet how to present them. I may put them on a new website, which is the most likely (...) (22 years ago, 25-Mar-03, to lugnet.build, lugnet.announce.moc, lugnet.cad, lugnet.modelteam)
| | | | Re: Help needed with cond. lines
|
| (...) Looking at how the geometry is layed out, I think you've hit a limitation in LDView's smoothing algorithm. In other words, the lack of smoothness is caused by a problem with LDView, not by a problem with your layout. The basic cause of the (...) (22 years ago, 25-Mar-03, to lugnet.cad.dat.parts)
| | | | Re: Camera Positioning
|
| (...) This document describes a method of scaling to fit a bounding sphere into a viewport, starting somewhere around page 30. (URL) would think you'd have to pick a camera angle first, or fix one of the other variables like the distance to the (...) (22 years ago, 25-Mar-03, to lugnet.cad.dev, lugnet.cad.ray)
| | | | Re: Camera Positioning
|
| (...) Hi Orion, The law of similar triangles comes to mind...... not that I consider myself much of a mathemetician. Pick an aribitrary camera distance greater than zero and calculate the size of the bounding box projected into a 2D plane (the (...) (22 years ago, 25-Mar-03, to lugnet.cad.dev, lugnet.cad.ray)
| | | | Re: New BFC Spec
|
| (...) Steve (22 years ago, 25-Mar-03, to lugnet.cad.dev)
| | | | MOC: Airwolf helicopter
|
| Hi all, After many years I finally found out that there was a program called LDraw in which I could put my old MOC airwolf, with retractable weapons. I'm working on the building instructions of the helicopter right now. (Yippie I can almost use the (...) (22 years ago, 25-Mar-03, to lugnet.announce, lugnet.build, lugnet.modelteam, lugnet.cad)
| | | | Camera Positioning
|
| Maybe someone can point me in the right direction... I have an object with a known bounding box, how do I calculate the position of the camera so that the whole object is shown on a screen of known dimentions? In other words, how to I determine the (...) (22 years ago, 25-Mar-03, to lugnet.cad.dev, lugnet.cad.ray)
| |