| | Re: True Type fonts and LDraw files
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Hmm, you could use the IFPOV and ENDPOV statements: 0 IFPOV 0 text { ttf "arial.ttf" // check your fonts directory for the proper names 0 "place your text here" // well, place your text there 0 1, // thickness of text (text will be 3D, dunno what (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)
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| | Re: True Type fonts and LDraw files
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(...) MLCAD indeed has a BACKGROUND meta commmand that places an image as a background. This image always faces the "camera", indepedently of the view angle. It will not work in al instances (it might get obscured by the model), but it is the only (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)
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| | Re: True Type fonts and LDraw files
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It is not only about adding text to a 3D world or a 2D render of it, but also about arrows. Arrows are (can be) used to point to a specific part or a group of parts. What about when this (these) part(s) are not visible in a different camera (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)
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| | Re: Problem with PluginWheelGenerator 1.1
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(...) Hmm, I have to check that out at home. What version of LDDesignPad do you use? I haven't tried the newest version myself, yet. Do more people have this problem with the PluginWheelGenerator 1.1 or is Marek the only one? (Or does noone else use (...) (22 years ago, 3-Dec-02, to lugnet.cad)
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| | Re: LDraw.org Parts Update 2002-05 Now Available
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(...) Okay, update posted. Enjoy. (URL) (22 years ago, 3-Dec-02, to lugnet.cad)
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