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 CAD / *27600 (-10)
  Re: Ring and Axle Hole fit
 
(...) I have already submitted the fixes for all the axle related primitives to Steve -Orion (22 years ago, 12-Nov-02, to lugnet.cad.dev)
 
  Re: Ring and Axle Hole fit
 
(...) Well spotted. There are some bad approximations to the 6LDu radius 16-agon in the axlehole.dat primitive and these appear to have been carried forward into other derivatives. Looks like a well-bounded project for someone to take on? Two (...) (22 years ago, 11-Nov-02, to lugnet.cad.dev)
 
  Re: Excellent rendering...
 
Hehehehe, I just saw Jeroen's comment to his render of the 0395-1976 model. Me having great fun with the new radiosity feature!! look: (URL) Happy happy joy joy, Jan F. (22 years ago, 11-Nov-02, to lugnet.cad.ray)
 
  Re: Dear moderator
 
(...) Kevin, Do not forget that you can also have LPub listed on the www.ldraw.org website. E-mail the webiste with a breif description so that we kow where, what, and who to link to. -AHui LDraw Help Desk (22 years ago, 11-Nov-02, to lugnet.cad.ray)
 
  Re: Smooth surfaces
 
(...) Actually the meta-statements are probably unnecessary because all the information already exists in the parts in the form of type 2 and type 5 lines. Type 2 lines indicate a hard edge and type 5 lines (or the absence of type 2 lines) indicate (...) (22 years ago, 11-Nov-02, to lugnet.cad.ray)
 
  Re: Smooth surfaces
 
I know this is an old discussion, but I really like Steve's idea of meta-statements to control this. What would be really cool is to have all the primitives and parts in the parts library have the meta-statements that simply turn smooth triangles on (...) (22 years ago, 11-Nov-02, to lugnet.cad.ray)
 
  Dear moderator
 
Hello, I recently developed a program that combines L3P and POV-Ray with a graphics user interface with the ability to create step by step building instructions or single images of the complete assembly (like L3PAO). I was wondering if it could be (...) (22 years ago, 11-Nov-02, to lugnet.cad.ray)
 
  Re: smooth_triangle algorithmizer?
 
Hi Dave, Heunen Guido pointed this little application out to me. : (URL) been working on a program called LPub that creates building instructions using L3P and POV-Ray, plus single images like L3PAO. I'm going to add the smooth triangle feature by (...) (22 years ago, 11-Nov-02, to lugnet.cad.ray)
 
  Re: Quick clear, Buffer Exchange and Ghost parts tutorial
 
(...) this (...) services Ah, I was looking for something like that too. Thanks. I will study this further and try to understand. Jaco (22 years ago, 11-Nov-02, to lugnet.cad.mlcad, lugnet.inst)
 
  Re: Buffer Exchange and Ghost parts
 
Now there is something. I am beginning to understand too. Thanks Kevin! "Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H5DvI4.5pK@lugnet.com... (...) (22 years ago, 11-Nov-02, to lugnet.cad.mlcad, lugnet.inst)


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