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| | Re: 3823.dat doesn't work well with P/48 primitives
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| (...) I've gotten this to work, but I'm curious about this as a special case. With the primitives above, I can rotate them about their Y axis to orient them correctly, *or* I can mirror or reflect them across their X and Z axes, to 'flip' them into (...) (22 years ago, 1-Oct-02, to lugnet.cad)
| | | | Microscale City - Kehaar
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| Hey, all! I've just been playing around, trying to learn a little about MLCAD, and liked the microscale stuff by Paul Hertzog and Jeremy Sproat. So I virtually made a few buildings and locations just for fun. Please LMKWYT. Folder's at: (URL) and (...) (22 years ago, 1-Oct-02, to lugnet.announce.moc, lugnet.build.arch, lugnet.cad.mlcad)
| | | | Re: 3823.dat doesn't work well with P/48 primitives
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| (...) Yeah, Sorry, I meant ring. I actually wrote ring the first time then changed it. I guess I should stop thinking so much :) (...) Well, I just have the search path in my program setup to search 'p/48' before it searches 'p' so I'm picking them (...) (22 years ago, 1-Oct-02, to lugnet.cad)
| | | | Re: LDraw.org to present at LEGO WORLD 2002, Zwolle, Netherlands
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| (...) ROFL. MIBO *is* going for the ride, and doing some work there. More to come on that later, I guess. -Tim (22 years ago, 1-Oct-02, to lugnet.events, lugnet.loc.nl, lugnet.cad.dev.org.ldraw)
| | | | Re: LDraw.org to present at LEGO WORLD 2002, Zwolle, Netherlands
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| (...) Cool. Knock 'em dead, Tim. So what building project you gonna scam parts for this time? ;-) -- Terry K -- (22 years ago, 1-Oct-02, to lugnet.events, lugnet.loc.nl, lugnet.cad.dev.org.ldraw)
| | | | Re: Program Interfacing
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| (...) You should grab the LDAO source code, it's all handled in one class file. Of course, it's overcomplicated (I never do anything simply). What I did in LDAO was to write the DAT code to a temporary file, then write another temporary LDR/DAT file (...) (22 years ago, 1-Oct-02, to lugnet.cad.dev)
| | | | Re: 3823.dat doesn't work well with P/48 primitives [DAT]
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| (...) Uh, you mean *ring* primitive, right? The lines you quoted are all *flat*. I would not use 48 segment primitives on this part - it would be overkill. There do seem to be some incorrect vertices on those polygons. You could replace the polygons (...) (22 years ago, 1-Oct-02, to lugnet.cad)
| | | | 3823.dat doesn't work well with P/48 primitives [DAT]
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| Hi. I'm trying again to BFC CERTIFY some of the parts, and I've noticed some interesting things when working on 3823.dat line by line. When I got down to these lines: 4 16 -36 48 -20 -35.54 48 -22.30 -39.24 48 -23.83 -40 48 -20 4 16 -35.54 48 -22.30 (...) (22 years ago, 30-Sep-02, to lugnet.cad)
| | | | LDraw.org to present at LEGO WORLD 2002, Zwolle, Netherlands
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| Reprinted from (URL) volunteers will be hosting a booth at LEGO WORLD 2002, to introduce the public to the LDraw system of 3D CAD tools. The area will contain a hands-on computer lab for event guests to gain firsthand experience, a classroom area (...) (22 years ago, 30-Sep-02, to lugnet.announce, lugnet.events, lugnet.loc.nl, lugnet.cad, lugnet.cad.dev.org.ldraw) !
| | | | Re: Home-made instrux?
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| (...) I think you are thinking of the really cool LPub. Check out more info here: (URL) read up on it in the lugnet.inst ((URL) area for more info. Jake --- Jake McKee LEGO Enthusiast Webmaster - BI Portal (URL) (22 years ago, 30-Sep-02, to lugnet.cad)
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