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  Re: LDGLite sketch feature
 
(...) Thanks, Don. :-, That's the trick, it seems. Using -l3 turns it on for me, -ld turns it off. Where do I make changes so that this will still work when using the ldlite parser? Cheers, - jsproat (22 years ago, 26-Aug-02, to lugnet.cad.dev)
 
  Re: LDGLite sketch feature
 
(...) Don't be silly. You're probably just making some simple mistake that'll seem so obvious you'll wonder why you didn't think of it yourself. For example, L3View.cpp is only used by the l3 parser. If you don't use -l3 on the command line, you (...) (22 years ago, 26-Aug-02, to lugnet.cad.dev)
 
  Re: HELP Nedded: Datsville Petrol Station needs new hoses
 
(...) I'm not at all any hose wizard, but I gave it a little try. (URL) (7k) If anyone feels like improving them, I included the LDS source. /Tore (22 years ago, 26-Aug-02, to lugnet.cad.dat.models)
 
  Re: Datsville rev 014. Datsville expanding again!
 
(...) I will get my masons to work then. (...) I think POV-Ray has a hole-digging feature, which could make access to my shop somewhat safer. Play well, Jacob -- Rednu Nwod: (URL) (22 years ago, 25-Aug-02, to lugnet.cad.dat.models)
 
  Re: Datsville rev 014. Datsville expanding again!
 
(...) it would be better with some more walls. :o) I really like the basement level but it may present a little problem. The current include file, hills.pov will flood the basement with a green slime up against the ceiling if we level it with the (...) (22 years ago, 25-Aug-02, to lugnet.cad.dat.models)


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