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 CAD / *25820 (-5)
  Re: Animation actions
 
Currently the animation is done within LD4DModeler. Upon export a Ldraw file is generated for each frame, these will be converted to .pov files using l3p and finally be rendered using povray this is done via one file but all the others are included (...) (22 years ago, 23-Jul-02, to lugnet.cad)
 
  File Header request for Minifig Parts
 
Hi folks, the other day I was flicking through the "Other Parts/M-Library" looking for the "Minifig Top Hat" and it took me quiet a while to find it 'cos there isn't any criteria in naming the different minifig parts. There are: caps, castle (...) (22 years ago, 23-Jul-02, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: the cycle of life animation
 
Ahui Herrera wrpte: (...) Jacob -- Sal Colibri (from Roger Leloup's "Yoko Tsuno"): (URL) (22 years ago, 23-Jul-02, to lugnet.cad)
 
  Re: Renaming of 2916.dat
 
(...) Yes. And this part has already been used in non-train sets (the Res-Q hoovercraft comes to mind). Couldn't we put "train" in the keyword list instead of in the name? Play well, Jacob (22 years ago, 23-Jul-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Animation actions
 
(...) <snip> Will the LD4DModeler engine be doing the actuall animation? Or will it be creating POV ray code so that POV ray can do the rendering for the animation. I ask this becuase if Ld4DModeer will be doing the rendering then how will it handle (...) (22 years ago, 23-Jul-02, to lugnet.cad)


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