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 CAD / *25305 (-10)
  pressing keys causes LDGLite to step
 
Sorry, I lost the message to which I was supposed to reply, but the odd key pressing behavior in LDGLite is not gone in 0.9.5c. Strangely, pressing the 'q' keys causes two steps to step by while most other keys, the 'j' key for example, does what (...) (22 years ago, 18-Jun-02, to lugnet.cad.dev.mac)
 
  L3P and/or L3PAO
 
Not sure which author would be willing to do this if any? Currenlty L3P/L3PAO when using the -sc (stepclock) function will allow a user to render the model by the number of steps (each step = 1 image) in your .ldr file. This is a WONDERFUL tool but (...) (22 years ago, 17-Jun-02, to lugnet.cad.dev)
 
  Re: Steve's not available right now...
 
Hello! LOL... if you haven't noticed.. there are more than one hundred parts to be admin-reviewed ;) Play well Carsten ;) "Steve Bliss" <partsref@yahoo.com> schrieb im Newsbeitrag news:Gxuzu3.4ov@lugnet.com... (...) (22 years ago, 17-Jun-02, to lugnet.cad.dev.org.ldraw)
 
  Re: How can I hide an object in a frame?
 
Yes, it will work as Roland has suggested using a bunch of #if statements. I have used this technique to make a parade of Classic Space vehicles (I'll upload the movie soon) passing by the camera. I wanted to save memory and parse time by only (...) (22 years ago, 17-Jun-02, to lugnet.cad.ray)
 
  New Part 3626bpa4 Minifig Head with Senor Palomar Pattern  [DAT]
 
Here is my latest addition to the adventurers line. (URL) Minifig Head with Senor Palomar Pattern 0 Name: 3626bpa4.dat 0 Author: George Barnes (glbarnes@gdi.net) 0 Unofficial Element 0 CMDLINE -c14 0 CATEGORY Minifig 0 KEYWORDS Adventurers villian, (...) (22 years ago, 17-Jun-02, to lugnet.cad.dat.parts)
 
  Steve's not available right now...
 
Just a quick note, I'm going to be offline line most of this week. Don't have any wild parties while I'm gone, and try not to burn the place down. And I expect to see some serious part reviews when I get back! ;) Steve (22 years ago, 17-Jun-02, to lugnet.cad.dev.org.ldraw)
 
  Re: New parts
 
42061 Wedge 12 x 3 x 1 Left 42060 Wedge 12 x 3 x 1 Right 41883 Windscreen 4 x 6 x 2 Canopy All from 7143 Jedi Starfighter George (22 years ago, 17-Jun-02, to lugnet.cad)
 
  Re: How can I hide an object in a frame?
 
Funny, I was thinking about this myself yesterday while testing some stuff. I think you've got to play around with major #IF structures based upon the clock variable. Roland. (...) (22 years ago, 17-Jun-02, to lugnet.cad.ray)
 
  Re: New parts
 
Franklin is right, Marc. I work with those LDraw-parts (and thereof those numbers) almost every day, and even I have no idea what you're talking about ;) By the way, are your new parts postet at the Parts Tracker already? Or do you have a homepage (...) (22 years ago, 17-Jun-02, to lugnet.cad)
 
  How can I hide an object in a frame?
 
I'm making an animation where I need to hide pieces of a trains as they pass the end of a track "just like in simcity games" How can I tell pov-ray to hide a piece when it gets to <0,0,-2800> if the trains goes from <0,0,300> and it ends at (...) (22 years ago, 17-Jun-02, to lugnet.cad.ray)


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