| | Re: New LDR file Version and L3P Add On
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"Scott E. Sanburn" <ls_ses@hotmail.com> wrote in message news:GtpG4E.2Bu@lugnet.com... (...) Are you using L3PAO with the "Render upon completion" option set? I don't use this any more as on large files that take L3P more than a few seconds to parse (...) (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: memory for LGEO
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(...) I used to attempt Lgeo mania on my 32Meg Win95 machine, but could only manage a few dozen pieces before grinding the system into submission. (Ummm, not that the system submitted to actually rendering the picture, rather that it finally (...) (23 years ago, 28-Mar-02, to lugnet.cad.ray)
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| | Re: New LDR file Version and L3P Add On
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Daniel & All, (...) No problem, just a thought. As for POV-RAY, now I am getting Scene file parser initialization error. Cannot open input file. Returned from renderer (non-zero return value) It was running earlier, some dats do run, all ldr's (...) (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: Calling for Beta Testers
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Only one more beta tester needed: WinNT! Everyone else who has emial me I'm sending out the instructions right now. Thanks, All Ahui (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: memory for LGEO
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(...) My computer has Win98se, 64Mb memory and I never encountered problems with LGEO parts. Probably 32Mb is sufficient for models below 1000 parts. I estimate one could render all official lego models using only 32Mb. Damien (23 years ago, 28-Mar-02, to lugnet.cad.ray)
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