| | Re: Archadia Class Flagship...
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austin <darcoarco@hotmail.com> wrote in message news:Gqyo77.A37@lugnet.com... (...) Archadia. (...) tall. (...) fragmentation (...) picture, (...) I like it - it's very gracefull. It doesn't have the klunky feel that ships this size can often have. (...) (23 years ago, 3-Feb-02, to lugnet.build, lugnet.cad, lugnet.space)
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| | modelling rubber belts
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I get frustrating to have no simple way to model rubber belts in my Technic creations. What about creating the following 5 fragments of rubber belt which combined, eventually overlapped, would be enough to be adapted to most situations: - 1/4 turn (...) (23 years ago, 3-Feb-02, to lugnet.cad)
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| | Re: How to add own parts to LGEO?
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(...) Thanks, Steve! I'll try that; the POV-Ray code had been finished by now (pictures are on our site for anyone interested). The bytes of L2P_ELMT were driving me mad... Regards & thanks a lot, Vincent Project group site: (URL) (23 years ago, 3-Feb-02, to lugnet.cad.ray)
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| | Re: Solution
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Willy, Thanks for the info. I tried it and it works like a champ in Bryce 5. I will probably be writing a little command line script to automagically do the conversions for me. However, there is one thing I do not know how to deal with. When the (...) (23 years ago, 3-Feb-02, to lugnet.cad, lugnet.cad.ray)
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| | Archadia Class Flagship...
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All, here it is, the largest micro-fig capship I have yet constructed: The Archadia. (URL) in at 56 studs long, 26 wide at its widest, and about 10 bricks tall. With 42 anti-capital ship turrets, 26 tactical missle tubes, 4 torpedo tubes, 4 Photonic (...) (23 years ago, 3-Feb-02, to lugnet.build, lugnet.cad, lugnet.space)
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| | Brickcaster Web page: New building animations
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My classic space page has dramatically changed. This is my last attempt to produce online light-weight and yet high quality building instructions. This my new standard for future original creations. (URL) anyone knows how to modify the javascript to (...) (23 years ago, 2-Feb-02, to lugnet.cad.ray, lugnet.space, lugnet.announce.moc)
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| | DATted a dwatted Point Motor [DAT]
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Here's my Point Motor for trains. You'll need directional 9V input, from a two-button battery box, a train controller or a polarity switch. You'll also need two elastic bands, of slightly larger diameter than the two wedgebelt wheel pulleys. Axles (...) (23 years ago, 2-Feb-02, to lugnet.cad.dat.models)
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| | Re: I was bored : )
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Where did you get the add-on packages for POV. Are you aware that ldraw is looking for authors to write tutors especially in animation using ldraw/pov -AHui (23 years ago, 2-Feb-02, to lugnet.space, lugnet.cad)
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| | Re: I was bored : )
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Patrick, I was inspired by your chase scene : ) Nicely done ! I stumbled across a macro-library for POV that lets one animate objects with splines and I've been playing with that. I think I'll try to put together a tutorial and share the details. (...) (23 years ago, 1-Feb-02, to lugnet.space, lugnet.cad)
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| | Re: I was bored : )
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(...) Cool stuff Jason. You did all of this in POVRay? Did you use an add on package or script package for the splines? I know all about using Karim's stuff for animation work. Its been a while so I don't know if some of the more recent Lugneters (...) (23 years ago, 1-Feb-02, to lugnet.space, lugnet.cad)
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