| | Re: Request for Comment on my L3P camera tutorial
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(...) Wow, lots of good stuff in there! I especially liked the way you broke up the sky vector in the "How to roll the camera" section, and the way the camera_range declaration really clears up what the PCT values are doing. Perhaps we should add (...) (23 years ago, 29-Jan-02, to lugnet.cad.ray, lugnet.cad.dev.org.ldraw)
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| | Request for Comment on my L3P camera tutorial
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(...) Okay, I've whipped up *something*. If you're intimately familiar with the L3P camera block, or if you're just plain curious, here's my L3P camera block tutorial ready for review: (URL) kinda beta-quality right now, so I'm soliciting criticism. (...) (23 years ago, 29-Jan-02, to lugnet.cad.ray, lugnet.cad.dev.org.ldraw, lugnet.publish)
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| | Re: LCD - LEGO Connection Database - Proposal
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(...) it!! This is looking great! It seems like a good start on a difficult problem! It's something I (as a technic modeller) have wanted for a long time! I can see one limitation - the fact that technic axles are actually significantly smaller than (...) (23 years ago, 28-Jan-02, to lugnet.cad.dev)
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| | Re: LCD - LEGO Connection Database - Proposal
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(...) Yup! :-) (...) Never thought of it that way. In that case, it would go beyond the primary goal of making parts connectable in the editing of a model file. (...) For now, discuss here. (...) You are right. I fixed the error. (...) A couple of (...) (23 years ago, 28-Jan-02, to lugnet.cad.dev)
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| | Re: LCD - LEGO Connection Database - Proposal
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(...) WOW! This is VERY significant work. Building this knowledge into modeling tools would be awesome. People in the past have hinted at ways of doing this and at the vast and powerful new ways of analysing things that would result. I personally am (...) (23 years ago, 28-Jan-02, to lugnet.cad.dev)
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