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  Re: 3D Myst III viewer of a castle
 
Wow, that's pretty cool! 2 questions Is there any way of getting rid of that grey color when the image first loads up? That's kind of ugly. Also, I bet you've been asked this before, but where can I find this viewer and instructions on how to use (...) (23 years ago, 24-Jan-02, to lugnet.cad.mlcad, lugnet.cad)
 
  Re: Mac News sites pulish info about LDMC
 
Oh goodie, someone else is now volunteering to do all the hard work? (23 years ago, 25-Jan-02, to lugnet.cad)
 
  Re: LDGLite orientation matrix (l3p enhancement requests?)
 
On January 18th Don Heyse wrote... (...) Right, point taken. I don't know when I will get the time for an L3Lab overhaul. You seem to have done pretty well in ldglite so far, so let me know what you want. (...) I think the sky vector is the (...) (23 years ago, 25-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: 3D Myst III viewer of a castle
 
Chuck Sommerville wrote... (...) Wow, this is cool. Would you like just an option to suppress the camera, or some options to support spherical, h_angle, v_angle ? (are h_angle always 360 and v_angle 180?) Can you avoid the translate by using (...) (23 years ago, 25-Jan-02, to lugnet.cad.mlcad, lugnet.cad)
 
  Re: RGB Coding in LDraw?
 
Dave Schuler wrote... (...) We have previously discussed a "0 TEXTURE xxx" meta command, where xxx could be RUBBER, CHROME, SLOPE, etc. I have been wondering about another approach where color properties are encoded in the color value. E.g. (...) (23 years ago, 25-Jan-02, to lugnet.cad.dev)


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