| | Re: paradisa style windows/panels
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(...) Please mail them. (23 years ago, 22-Oct-01, to lugnet.cad.dat.parts)
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| | Re: View matrix used for default 3D view expressed in LDLite terms
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(...) Those numbers are the values of a rotation matrix about the X, Y and Z axis. (Search for "rotation matrix" on google.com for an explanation.) The -A syntax has been around since ldraw.exe and is documented in ldraw.doc as well as the ldlite (...) (23 years ago, 22-Oct-01, to lugnet.cad.mlcad)
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| | Re: Subpart thingy.
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Um, what are you calling this sub-part? (...) (23 years ago, 22-Oct-01, to lugnet.cad.dat.parts)
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| | Re: View matrix used for default 3D view expressed in LDLite terms
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Larry Pieniazek wrote in message ... (...) 895 (...) What I'd like to know is exactly what each of those numbers stands for (X rotation? what? Is it in th help somewhere and I missed it?) so next time I need a custom one I don't have to spend an (...) (23 years ago, 22-Oct-01, to lugnet.cad.mlcad)
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| | Newbie need a hand on Bryce
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Can someone tell me how to make a wheel go round while a car is moving in bryce5? (23 years ago, 22-Oct-01, to lugnet.cad)
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