|
| | Re: Batch .pov file creation?
|
| (...) I would put it all in one file and use POV-Ray's animation facility to achieve the various camera positions. You can do something like this: camera { [...] location <0, -50, -100> look_at <0, -50, 0> rotate <0, 30*clock, 0> } This will cause (...) (23 years ago, 29-Sep-01, to lugnet.cad.ray)
| | | | Re: Smooth surfaces
|
| Ok (...) (23 years ago, 28-Sep-01, to lugnet.cad.ray)
| | | | Re: Batch .pov file creation?
|
| (...) Ah yes. Forgot about that. Any ideas or tips on how to use it or how to find info about it? Jake (23 years ago, 28-Sep-01, to lugnet.cad.ray)
| | | | Re: Batch .pov file creation?
|
| (...) It might be easier to move the camera according to the clock variable, and go with the filenames POV gives you (e.g. scene001.tga, scene002.tga, etc.) If that doesn't work for you, I might be able to whip up a quickie Perl script that will (...) (23 years ago, 28-Sep-01, to lugnet.cad.ray)
| | | | Re: Minifig animation
|
| thanks, I'll give it a try. Gary Fredrik Glöckner <fredrik.glockner@bio.uio.no> wrote in message news:m3n13gqz2l.fsf@...ldomain... (...) (URL) (...) (23 years ago, 28-Sep-01, to lugnet.cad)
| |