| | Datsville Overview Map (Was: Boundary Box Utility)
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That's it for tonight. I bboxed the parts of Datsville and labelled them after their names in town.dat (URL) (19 Kb) Next step: adding *a few* key buildings to help orientation. Tomorrow... /Tore (23 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev)
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| | New Part: 973p13 - Minifig Torso with Straight Zipper Jacket Pattern [DAT]
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The second of a couple of the missing Town torsos - Chris 0 Minifig Torso with Straight Zipper Jacket Pattern 0 Name: 973p13.DAT 0 Author: Chris Dee (chris_w_dee@hotmail.com) 0 Unofficial Part 1 16 0 0 0 1 0 0 0 1 0 0 0 1 s\973s01.dat 1 0 0 -4 0 (...) (23 years ago, 15-Aug-01, to lugnet.cad.dat.parts)
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| | New Part: 973p12 - Minifig Torso with Riding Jacket Pattern [DAT]
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The first of a couple of the missing Town torsos - Chris 0 Minifig Torso with Riding Jacket Pattern 0 Name: 973p12.DAT 0 Author: Chris Dee (chris_w_dee@hotmail.com) 0 Unofficial Part 1 16 0 0 0 1 0 0 0 1 0 0 0 1 s\973s01.dat 1 0 0 -4 0 4.243 0 (...) (23 years ago, 15-Aug-01, to lugnet.cad.dat.parts)
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| | Re: Help Needed: Boundary Box Utility [DAT]
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Thank you very much! I tested it on "my home" in Datsville, and it worked perfectly well, exactly as I want it to. With these two lines and viewed in L3Lab, any flaws would have been discoved: 1 16 0 0 0 1 0 0 0 1 0 0 0 1 ttore.dat 1 47 0 0 0 1 0 0 (...) (23 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev)
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| | Re: Help Needed: Boundary Box Utility
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(...) [snipped: How-To instructions for making this from L3Input.cpp] (...) Ok, I decided to give this a shot during my lunch break. I hacked ldglite to bits and the results (source and win32 exe) should be here. (URL) to work for 3001.dat, but (...) (23 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev)
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| | Re: Shrinking ldraw unofficial part list
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(...) a (...) Does anyone have any information on this?? Dennis (23 years ago, 15-Aug-01, to lugnet.cad)
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| | Re: RGB color values for many brick colors
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(...) Hi. just wanted to note that I'm updating colors with Steve. My page may change soon, though not dramatically. -Suz (23 years ago, 15-Aug-01, to lugnet.publish, lugnet.trains, lugnet.faq, lugnet.off-topic.geek, lugnet.cad)
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| | Re: RGB color values for many brick colors
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(...) Helpful, but if you could cross correlate to the LDraw colors and color values, (and to the ref that Suzanne put together that you reference, although I would use this link: (URL) instead of the one you give as it is annotated) that would be (...) (23 years ago, 15-Aug-01, to lugnet.publish, lugnet.trains, lugnet.faq, lugnet.off-topic.geek, lugnet.cad)
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| | Re: About datsville
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(...) Oh, but it's still very interesting to hear that rendering Datsville is that quick in L3Lab! It sounds to me like future renderings of Datsville will probably be done in L3Lab rather than POV-Ray. By the way, do anybody know if rendering (...) (23 years ago, 15-Aug-01, to lugnet.cad)
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| | Re: About datsville
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(...) I'm very sorry for the typo. I meant L3Lab... I haven't even bothered to try rendering all Datsville using POVray. /Tore (23 years ago, 15-Aug-01, to lugnet.cad)
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