| | Re: real world terrain
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Thanks, I think I can use that,although not for anything Lego related. Gary Mike Horvath <mikehorvath@juno.com> wrote in message news:GI3B7w.Iwq@lugnet.com... (...) I (...) (23 years ago, 15-Aug-01, to lugnet.cad.ray)
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| | Re: About datsville
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(...) Wow! That's quick! Does the 34-41 seconds include the time needed for parsing in POV-Ray? (I assume you are talking about L3P/POV-Ray usage?) When rendering images using L3P/POV-Ray, I commonly find that the parsing of the scene takes a minute (...) (23 years ago, 15-Aug-01, to lugnet.cad)
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| | datsville changes...
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1.I have a newer version of Datsville Petrollium than the one included with the current Datsville MPD (this version is the version that was featured as the ldraw.org model of the month & at kidvention) & since I hold the copyright on the model I (...) (23 years ago, 15-Aug-01, to lugnet.cad.dev)
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| | real world terrain
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Here's a link to a very useful site regarding porting of GIS STDS survey data to different platforms. Once I figure out how to use it I'll render I nice image of one of my models in real world terrain. I spent a lot of hours trying to find this (...) (23 years ago, 15-Aug-01, to lugnet.cad.ray)
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| | Re: Part number 32296 problem.
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Marc, I agree. I noticed this when I started attempting to make this part. I did some research on the gear and found it under a different part number. I don't remember where I found this, but I apparently had reason to believe that it was acurate. (...) (23 years ago, 15-Aug-01, to lugnet.cad.dat.parts)
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