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| | Weapons fire movie.
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| 1.7 MB 00:02 seconds long. AVI format (URL) (23 years ago, 13-Aug-01, to lugnet.space, lugnet.cad, lugnet.animation)
| | | | Perspective in LDGLite (Was: About the great datsville)
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| Don: (...) Good to know. (...) I think they are called "look_at" and "location" in POV-Ray. (...) It would be fine if you could make something equivalent to: camera { sky <0, 0, 1> up <0, 1, 0> location <0, 0, 528> look_at <0, 0, 0> } in POV-Ray. I (...) (23 years ago, 13-Aug-01, to lugnet.cad.dev)
| | | | RE: POVray orthographic optimization
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| (...) Hmm, maybe your lights are too close to the model? Move them further away, and brighten them if necessary. If that doesn't help, try posting your code for the lights, camera, etc, and a sample output image, and I'll see if I can figure out (...) (23 years ago, 13-Aug-01, to lugnet.cad.ray)
| | | | Re: Updated Datsville MPD file
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| No sweat! Thanks, /Tore (...) (23 years ago, 13-Aug-01, to lugnet.cad)
| | | | Re: About the great datsville
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| (...) It looks like both "-j" and "-J" turn on the perspective projection from the command line. Otherwise it defaults to the orthographic projection. However since this is apparently undocumented in the readme.txt file I reserve the right to change (...) (23 years ago, 13-Aug-01, to lugnet.cad.dev)
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