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  Re: Confederation Main Databse goes operational!
 
(...) Hope to see those soon :) (...) Your Welcome. Just keep it up & going. (...) Well, when you generate the image (with the raytracer), just set up some lights were the lasers will be after post production. (Note: I don't actually know how to (...) (23 years ago, 18-May-01, to lugnet.publish, lugnet.space, lugnet.cad)
 
  RE: BTTF DeLorean render
 
(...) You wouldn't get the same lighting effects, so it would be rather boring. Since POV-Ray media doesn't make any sense (at least not to me), the background would change entirely too. (...) Welcome! --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 18-May-01, to lugnet.cad.ray)
 
  Re: BTTF DeLorean render
 
oh,ok, If that what makes it slow,maybe I'll try to run that file without the fog. Thanks for my new background image! Gary Bram Lambrecht <bram@cwru.edu> wrote in message news:MABBIBJJFOJIOHD...wru.edu... (...) file (...) (23 years ago, 18-May-01, to lugnet.cad.ray)
 
  RE: BTTF DeLorean render
 
(...) The lights are all part of the POV file, which is why it took so long to render. Atmospheric media (ie, the fog) is *slow*. --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 18-May-01, to lugnet.cad.ray)
 
  Re: BTTF DeLorean render
 
WOW! thats a while. I don't think I'll try it, considering the amount of RAM that I have,it would take about 36 hours or more. Are the light effects in the headlights and thrusters part of the POV file or is it post prossesing?? Gary Bram Lambrecht (...) (23 years ago, 18-May-01, to lugnet.cad.ray)


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