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 CAD / *18355 (-10)
  New ships from the Terran Confederation
 
I have made some new ships, I like to work on these in my free time, these three (well, 2, one just is a redone of an earlier ship *see Obsidian Order's Sivar-Class*) and was wondering what the public thought of them. Here is the Stilleto-Class (...) (24 years ago, 1-Apr-01, to lugnet.space, lugnet.cad)
 
  Printing parts-list
 
Hello (Michael?) I think I have found a bug in mlcad when printing the partslist. I am making inventory lists ofall my technic sets. I have build all sets I have, put them back in the boxes and added the extra parts. Using ML Cad I am making (...) (24 years ago, 1-Apr-01, to lugnet.cad.mlcad)
 
  Re: liftarm 3 X 5 , D'OH!!!
 
(...) Oh, bugger! Well, I guess I at least managed to reduce file size considerably, perhaps I'll use the new subpart to reduce the other liftarm pieces as well. (24 years ago, 1-Apr-01, to lugnet.cad.dat.parts)
 
  Re: New "calculator" for parts authors. ( for windows 95+, nt?)
 
Hello, I have made a few updates(bug fixes) to the calculator. Anyone wanting to update, or try it out, please do! You may download it from my Utilities web page. (URL) are several pictures on that page, so it might be slow to load. Please email me (...) (24 years ago, 1-Apr-01, to lugnet.cad.dev)
 
  Re: liftarm 3 X 5 , number UNKNOWN
 
You did a great job Mark. But, this part has already been made. It is part number 153 and part of the Official LCAD Part - 2000-02 Update. But, keep up the great work!!! Later, Scott (...) (24 years ago, 1-Apr-01, to lugnet.cad.dat.parts)
 
  liftarm 3 X 5 , number UNKNOWN  [DAT]
 
And now for the part its self, the 3 X 5 X 1 liftarm. I don't know the part number of it, but here it is. If anybody spots any errors please inform me so I can fix them. 0 Technic Liftarm 3 x 5 L Shape 0 Name: 0 Author: 0 based off of 32140 by (...) (24 years ago, 31-Mar-01, to lugnet.cad.dat.parts)
 
  liftarm subpart thingy  [DAT]
 
And here is a subpart I used when making my new part. It can also be used on many of the other liftarms to conserve space. 0 1 16 0 -10 -10 6.36 0 -6.36 0 0 0 6.36 0 6.36 1-4edge.dat 1 16 0 -2 -10 6.36 0 -6.36 0 0 0 6.36 0 6.36 1-4edge.dat 1 16 0 2 (...) (24 years ago, 31-Mar-01, to lugnet.cad.dat.parts)
 
  new primitive 4-4ring8.dat  [DAT]
 
Here is a new primitive I made up for a new piece I just finished. It's basicly the same as 1-4ring8 except it goes all the way. 0 1 16 0 0 0 1 0 0 0 1 0 0 0 1 1-4ring8.dat 1 16 0 0 0 0.00 0 1 0 1 0 -1 0 0.00 1-4ring8.dat 1 16 0 0 0 -1 0 0.00 0 1 0 (...) (24 years ago, 31-Mar-01, to lugnet.cad.dat.parts.primitives)
 
  Re: Stickers
 
(...) Fredrik, Well, I just firgured out how to use the circular pieces, but I don't know how to get them to make elipse-like objects. I need to lern how to do that though. I figure I will just have to experiment some. Unless you know of a tutorial (...) (24 years ago, 31-Mar-01, to lugnet.cad.dat.parts)
 
  Re: Stickers
 
(...) You know that you can use circular edges, cylinders and discs, and scale them by one coordinate to obtain elipse-like objects? I dunno if this helps? Fredrik (24 years ago, 31-Mar-01, to lugnet.cad.dat.parts)


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