| | Re: Line Thickness and Antialiasing in LdGLite 0.7.3
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(...) "Premature optimization is the root of all evil". Especially don't optimize away functionality! Seriously all stricmp needs to do is pass each character through the toupper() macro which uses a look-up table. I've just re-written all the (...) (24 years ago, 29-Dec-00, to lugnet.cad.dev)
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| | Re: Updated Primitive - 1-8t1013 1/8 torus, 10-inner Radius, 13-outer radius
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(...) I'm glad to see that some work it being done on the primitive level with the new L3P commands. I hope this trend will continue and the upgraded parts will be incorperated into the official library. -Chuck (24 years ago, 29-Dec-00, to lugnet.cad.dat.parts.primitives)
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| | Re: background picture in POVRAY renderings
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This is cool. Just tried it. If you have any more gems like this I would love to see them. Thanks Tom (...) (24 years ago, 29-Dec-00, to lugnet.cad.ray)
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| | Hot Rod Race
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This is my first Lego picture. I used MLCad, POV-Ray, and Adobe Photoshop. (URL) is my Lego version of the painting by Robert Williams, 1976.((URL) (24 years ago, 29-Dec-00, to lugnet.cad.ray)
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| | Re: background picture in POVRAY renderings
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Edit in the code to make a background in POV-Ray. They have examples in the documentation for making clouds, fog, rainbows, and other stuff. You can also read in image files, check out the syntax for image map. Just paste in this code at the end of (...) (24 years ago, 29-Dec-00, to lugnet.cad.ray)
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