| | MOTM (Was:Cathedral of Ice)
|
|
(...) think Brad needs to submit this one *immediately* and I think anyone else submitting an entry should just consider it suicidal. *unbelievable*! :) J (24 years ago, 12-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
|
|
| | Re: Ray-Tracing Beginner
|
|
(...) You'll need 3 programs... POV-Ray L3P L3PAddOn (...) POVRay - DL and install it first www.povray.org L3P - To convert your .DAT files to .POV (URL) - To make using L3P *much* easier (URL) all 3 of these, then use L3PAddOn to select your model (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray)
|
|
| | Re: Part rotation point
|
|
I thought it this way: o Each part can have several custom rotation points - each with a different name for the user o The user can select the general rotation point strategy (e.g. world origine, part center ... part rotation point). o Here I (...) (24 years ago, 12-Dec-00, to lugnet.cad.mlcad)
|
|
| | Re: Interior shots of Cathedral of Ice
|
|
(...) It Sucks! =) Like YOU have to ask... -- Richard (24 years ago, 12-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
|
|
| | Ray-Tracing Beginner
|
|
I know there are a bunch of tutorials and such but I'm still confused. I use MLCad to create my .dat files but that's as far as I go. 1) What are the [minimum number of] and [simplest] programs to create high-quality renderings with? 2) Where/what (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray)
|