| | L3PAdd-On v1.2.7
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Here's where to get it: (URL) here's what's new: Version 1.2.7 ---...--- Fixed a bug in the routine to check for the validity of directories retrieved from the registry. Removed the final backslash from the output path (L3P didn't like it). Fixed a (...) (24 years ago, 1-Nov-00, to lugnet.cad.dev)
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| | Re: sample animation
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(...) Thanks, I glad you liked it! There are 1200 frames and it took about 2 days on my 600 Mhz P3. -Chuck (24 years ago, 1-Nov-00, to lugnet.cad)
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| | Re: sample animation
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Chuck, It is fantastic! The spline path gives the camara a nice smooth movement. There are a lot of tranparent peices, how long did it take to render all of the frames? How many frames are there? If this is just the sample, I can't wait to see the (...) (24 years ago, 1-Nov-00, to lugnet.cad)
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| | Re: Part repost: 4150p102.dat: Tile 2x2 with Hologameboard pattern
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Matt, A few things to consider. 1. Send a message to Tore (tore.eriksson@mbox3...wipnet.se) to _register_ the part you;ve just encoded, and the "P"-number you're using, to help _prevent_ someone else from trying to use that same "P"-number. 2. Fish (...) (24 years ago, 1-Nov-00, to lugnet.cad.dat.parts)
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| | sample animation
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For a long time now I have been wanting to do an animation of a camera moving through a Lego model. I finally finished my first test case. This was modeled with MLCad. First I created 36 modules that were 8x8 studs each, 28 turns, and 8 straights. I (...) (24 years ago, 1-Nov-00, to lugnet.cad)
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| | Re: Classic Space set 6888
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(...) Since no one seems to have anything to say about the scans, I've uploaded some clearer pics of the images before they were "scanned". (URL) case anyone is interested, here's how I made the pics: I started by LDrawing the model and components (...) (24 years ago, 1-Nov-00, to lugnet.build.contests, lugnet.space, lugnet.publish, lugnet.cad.ray)
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| | Re: General question
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(...) I still hope that your next release will include either your sources or a Linux binary ;-) Regards, Hakan (...) (24 years ago, 1-Nov-00, to lugnet.cad)
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| | Re: repost: chains1.dat
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(...) [snip] (...) Matt, They're still type-"2" lines. Franklin (24 years ago, 1-Nov-00, to lugnet.cad.dat.parts)
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| | Re: Searching for parts
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(...) Sounds like the only way out of your dilemma is for the programs to be smart enough to recognize that the current directory *is* the ldraw\parts\ directory, and proceed accordingly. Steve (24 years ago, 1-Nov-00, to lugnet.cad.dev)
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| | Re: Follow up to Camera Tricks
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In lugnet.cad, Lars C. Hassing wrote about using .DAT objects to model camera positions... Since we've already got LIGHT.DAT in the LCAD library, should we add these other objects as psuedo-parts, too? Steve (24 years ago, 1-Nov-00, to lugnet.cad)
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