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 CAD / *14905 (-10)
  Re: tubing
 
(...) MPD. (...) MLCad (...) either (...) Great sleuthing. I'd say that is it. The suggestion given earlier to create an ersatz part that embeds the scaled 76 in it, ensuring that the 76 is somewhere else, sounds like it might fool your scaler into (...) (24 years ago, 5-Oct-00, to lugnet.cad.dev, lugnet.cad.mlcad)
 
  Re: Still Can't Find it...
 
(...) Could you be looking for a 1X2 "Tile"? Look down in "Other Parts". Joseph (24 years ago, 5-Oct-00, to lugnet.cad.mlcad)
 
  Still Can't Find it...
 
I looked under Plates, and 1x2, but I don't see any "regular" pieces, only ones with "doodads" stuck on them. (24 years ago, 4-Oct-00, to lugnet.cad.mlcad)
 
  BMP-to-LDraw32 Converter new release 0.95 !!!
 
Hello ! I've just updated my BMP-to-LDraw converter windows tool. I added 3 more palettes (2 with dithered colors) and the possibility to choose your palette. BMP-to-LDraw runs under Win95/98/ME/2000 and convertes logo-bitmaps of LEGO-bricks to (...) (24 years ago, 4-Oct-00, to lugnet.cad, lugnet.cad.dat.ideas, lugnet.cad.dat.parts, lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Unusual View matrices in LDRAW.INI
 
I knew there was a way to decompose the matrices! But I couldn't find it. Where is that written down? I also thought there was a way to remove the cumulative round off errors in a transformation matrix after many matrix multiplications. Do you (...) (24 years ago, 4-Oct-00, to lugnet.cad.dev)
 
  Re: Unusual View matrices in LDRAW.INI
 
(...) LDAO writes those entries to ldraw.ini. I'm not sure if any other programs update that section or not. The "Oblique" view is the default view for LDraw, and was also used for LDLite (I think) and L3Lab. "UpsideDown" is derived from "Oblique". (...) (24 years ago, 4-Oct-00, to lugnet.cad.dev)
 
  Re: Unusual View matrices in LDRAW.INI
 
OK now we're getting somewhere. Thanks for providing the exact mathematical representations of those numbers. Now I'm gonna have to figure out how you calculated them. :-) (I just had the computer do the work and print out the decimal (...) (24 years ago, 4-Oct-00, to lugnet.cad.dev)
 
  Re: 1-8sphe.dat tesselations compaire image
 
(...) You're right, I haven't thought of that. Well, you get the general idea. It would be 3 parallel bands of quads along the perimeter, and the rest diveded proportionaly. Generating this is fairly easy in my cad program, and I can use the (...) (24 years ago, 4-Oct-00, to lugnet.cad)
 
  Re: Unusual View matrices in LDRAW.INI
 
I believe the matrix happens to produce a standard isometric view, but doesn't do so in the traditional 3D graphics way of rotation. This means that in addition to not looking right after rotation, it also doens't produce correct results when you (...) (24 years ago, 4-Oct-00, to lugnet.cad.dev)
 
  Re: 1-8sphe.dat tesselations compaire image
 
"Manfred Moolhuysen" <moom@nospamchello.nl> wrote in message news:G1wK2M.6ry@lugnet.com... (...) closely, (...) primitive. (...) It does look good, but it is actually a 32 tesselation, not a 48 (32 segments around the equator of an entire sphere). (...) (24 years ago, 4-Oct-00, to lugnet.cad)


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