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 CAD / *14895 (-5)
  Re: part skins (was Re: some thoughts on ldraw parts)
 
(...) It's not always this easy. Some parts just cannot be constructed out of the primitives - or the scaling/transformation is just too difficult to figure out. Examples are those with complex curves (like the wizard's hat), or complex (...) (24 years ago, 4-Oct-00, to lugnet.cad.dev)
 
  Re: 1-8sphe.dat tesselations compaire image
 
"Manfred Moolhuysen" <moom@nospamchello.nl> wrote in message news:G1w9FL.Csy@lugnet.com... (...) made (...) should do (...) No: they never reached the point of actually generating a sphere for anything past the standard tesselation. All the higher (...) (24 years ago, 4-Oct-00, to lugnet.cad)
 
  Re: Once again I dit it! :)
 
(...) (24 years ago, 4-Oct-00, to lugnet.cad)
 
  Re: Unusual View matrices in LDRAW.INI
 
(...) I don't know their origin, but you're right, there's a shear component in them. Here's what a matrix decomposition shows: (...) Scale : (1.5, 0.942809, 1.41421, 0) Rotate : (0.321751, 0.729728, 0.463648, 0) Translate : (0, 0, 0, 0) Shear : (...) (24 years ago, 4-Oct-00, to lugnet.cad.dev)
 
  Re: part skins (was Re: some thoughts on ldraw parts)
 
(...) You are correct on both points. The primary value of the tool at this point is that it removes the tedium of defining polygons to connect vertices. It's a start! (...) Your edge-detection suggestion is certainly the ideal, but would get a bit (...) (24 years ago, 4-Oct-00, to lugnet.cad.dev)


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