| | New mirror for Ell9X at http://eduardov.20m.com/
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I got bored of Xoom so I made mirrir Web at (URL) (24 years ago, 2-Sep-00, to lugnet.cad)
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| | Re: Doing Patterns and Bitmaps in MLCad
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Farlie A <alex_farlie@hotmail.com> schrieb in im Newsbeitrag: G08CIH.6B1@lugnet.com... <SNIP> (...) I could agree on this. (...) obscure (...) Generally possible, but keep in mind that writing code for Gif/Jpeg could be a license issue. (...) (...) (24 years ago, 2-Sep-00, to lugnet.cad.mlcad)
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| | GREAT NEWS about my program ELL9X (PC-lego)
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I have finally finished the second beta and decided to release it today 2/9/2000 insted of 15/9/2000. What new. # I remaned it to ELL9X. # I has a different loock. # I nearly finished the lego to pov section. Please visit my web (URL) and try ELL9X (...) (24 years ago, 2-Sep-00, to lugnet.cad)
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| | Re: Doing Patterns and Bitmaps in MLCad
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(...) Rough idea for texture mapping options 0 TEXTURE START <fname> <quadized verison of texture-using parts if needed> 0 TEXTURE END A browser compatible with L-Draw woudl use the quad version ignoring the directive. Otherwise the bitmap in fname (...) (24 years ago, 1-Sep-00, to lugnet.cad.mlcad)
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| | Re: Doing Patterns and Bitmaps in MLCad
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"Michael Lachmann" <m.lachmann@xpoint.at> wrote in message news:G06yIC.5C8@lugnet.com... (...) Ahh, ok. Makes sense. On the other hand, it would be really handy if you could somehow indicate what was done, so that if a later renderer had access to (...) (24 years ago, 1-Sep-00, to lugnet.cad.mlcad)
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