| | Re: Parts-authoring FAQ? (Was: Hacked my first part -- 4349 Town Loudhailer)
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(...) Nah, just chatting about FAQ publishing theory. Cheers, - jsproat (24 years ago, 31-Aug-00, to lugnet.cad.dev)
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| | Re: Parts-authoring FAQ? (Was: Hacked my first part -- 4349 Town Loudhailer)
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(...) Well I cannot access it !! If you want me to take the contents of this into account for the FAQ/Tutorial, can you get the pages to me some other way? In what context was Sproat talking to you about this - is he also doing some work on an (...) (24 years ago, 31-Aug-00, to lugnet.cad.dev)
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| | Re: LDGLite
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OK, I confess. I'm responsible for ldglite, although I can't really claim to have done much of anything "original". I just pasted a bunch of other folk's code together because I wanted something portable. Don (...) (24 years ago, 31-Aug-00, to lugnet.cad.dev)
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| | Re: L3P / POVRay material questions
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(...) re-formatted them to work with L3P output? Cool. Can I use this library in my own renderings? And if / when I publish POV files that use this library, what URL should I refer to? Cheers, - jsproat (24 years ago, 31-Aug-00, to lugnet.cad.ray)
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| | Re: Doing Patterns and Bitmaps in MLCad
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Well, assuming it's left in some bitmap format, I could update LDView to use a texture map to draw the image. However, adding bitmaps to a .DAT file in some ASCII format is going to make for some really big .DAT files. Alternatively, of course, it (...) (24 years ago, 31-Aug-00, to lugnet.cad.mlcad)
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