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| | Re: Parts That Don't Render Correctly
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| (...) You can go via www.ldraw.org -> download -> software -> L2P. Fredrik (25 years ago, 7-Apr-00, to lugnet.cad.ray)
| | | | Re: '59 Caddy Hovercar Raytraces
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| (...) Thanks. (...) It's an optical illusion--well, actually, it's probably just a limitation of POV-Ray. AFAIK, reflective surfaces in POV don't actually reflect the light rays that bounce off of them, so no light reaches the bottom of the car, so (...) (25 years ago, 7-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
| | | | Re: '59 Caddy Hovercar Raytraces
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| (...) Probably he just omitted the round things to save rendering time. Alan (25 years ago, 6-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
| | | | Re: Parts That Don't Render Correctly
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| In lugnet.cad.ray, Steve Bliss writes: [snip] (...) [snip] i just thought of an interesting idea that would TEMPORARILY solve the 'decal lines' problem: have an option for l3p to check the input for linetype 2's, and make a REEEALY thin cylinder (...) (25 years ago, 6-Apr-00, to lugnet.cad.ray)
| | | | Re: Some Words To BFC
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| Steve Bliss <blisses@worldnet.att.net> wrote in message news:a5mpess6nipq4bp...4ax.com... snip (...) Me too. -John Van (25 years ago, 6-Apr-00, to lugnet.cad.dev)
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