| | Re: Some Words To BFC
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(...) I can't speak for the other programs but if you allow a part to have CCW and CW faces in any OpenGL program, it's going to be slower (but as LeoCAD's library is pre-processed than it won't be a problem). If you have some parts BFC compliant (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) That would be the fastest option for rendering. (...) If anyone wants to take a look and help, I can send the source to what I have done so far (it needs VC++ 5.0). I have started working and I won't have much time to improve it. (...) I still (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) I agree that an automatic process might not always work 100% but it can make parts almost perfect and with only a small effort you'll be able to completely fix them. (...) I think I'm using what you call odd/even, I cast a ray from the center (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)
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| | Re: Some Words To BFC
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(...) If you use a 3D card then the speed increase from BFC becomes negligible, I've tried to activate BFC on LeoCAD and it didn't show a big difference with the current library. Keep in mind that the current cards (except the newer GeForce) have a (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)
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| | Re: Are anybody working on the Star Wars Battle Droid arms?
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(...) Have a look here (URL) Klein A Mindstorms fan. (25 years ago, 6-Apr-00, to lugnet.cad.dev)
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